
Because of how I'm using the content once modified, I would say it's legal under "Fair Use - Making commentary and criticism as part of a news report or published article."
It's really simple. He is either using a private server or like you said using clientside packets which can only be done by using 3rd party tools which is breaking the t&cs.
The screenie looks a bit odd, you see the other tab that says "Habbo:" whats that? (excuse my ignorance)
---------- Post added 28-07-2012 at 06:21 PM ----------
That doesn't make sense because it wasn't published by Habbo, rather hunted by you. But hey I don't really mind, I'm happy to see those images![]()
Last edited by atpeak; 28-07-2012 at 05:22 PM.
It doesn't matter how Shorty gets the images, we should be thankful that he shares them with us, he could choose not too.
As far as I'm aware, I'm not breaking any T&S since the methods which you posted are not being used by me.It's really simple. He is either using a private server or like you said using clientside packets which can only be done by using 3rd party tools which is breaking the t&cs.
The screenie looks a bit odd, you see the other tab that says "Habbo:" whats that? (excuse my ignorance)
---------- Post added 28-07-2012 at 06:21 PM ----------
That doesn't make sense because it wasn't published by Habbo, rather hunted by you. But hey I don't really mind, I'm happy to see those images
*REMOVED*
Most of the images myself and Shorty obtain, are done through enabling variables inside the client by modifying their list of 'external variables', you can find the link to the current public variables by viewing the source of the clients page. This is an example of how we managed to get the 'Habbo Way Badge' before any body else on Habbo, we were reported to the developers who admitted that it was their fault we had access to it, as the externals are so easily modified; that is fine.
Additional images are sometimes obtained by forcing the client to open XML windows of not yet implemented functions. This can be done a majority of ways, ranging from editing an existing XML window to add additional frames all the way down to modifying Habbos client at machine code level (AVM2), distributing these modified clients would be against the law and break Habbos ToS
None of this takes part on an emulated server. And even if it was, under the DMCA if we was able to justify the actions as educational to ourselves we would not be breaking any law. We are not using any third party tools to send any additional messages to the client, or to the server, and infact I work with Sulake to ensure this type of thing doesn't happen (which is why emulations are stuck way before any of the new stuff started to be added).
*REMOVED*
Edited by Chris (Forum Moderator): Please do not be rude to other members!
Last edited by Chris; 28-07-2012 at 06:14 PM.
$this->IsCorrect();*REMOVED*
Most of the images myself and Shorty obtain, are done through enabling variables inside the client by modifying their list of 'external variables', you can find the link to the current public variables by viewing the source of the clients page. This is an example of how we managed to get the 'Habbo Way Badge' before any body else on Habbo, we were reported to the developers who admitted that it was their fault we had access to it, as the externals are so easily modified; that is fine.
Additional images are sometimes obtained by forcing the client to open XML windows of not yet implemented functions. This can be done a majority of ways, ranging from editing an existing XML window to add additional frames all the way down to modifying Habbos client at machine code level (AVM2), distributing these modified clients would be against the law and break Habbos ToS
None of this takes part on an emulated server. And even if it was, under the DMCA if we was able to justify the actions as educational to ourselves we would not be breaking any law. We are not using any third party tools to send any additional messages to the client, or to the server, and infact I work with Sulake to ensure this type of thing doesn't happen (which is why emulations are stuck way before any of the new stuff started to be added).
*REMOVED*
+rep for whenever I next have it.
Last edited by Chris; 28-07-2012 at 06:15 PM. Reason: [+]
+Rep whenever i can*REMOVED*
Most of the images myself and Shorty obtain, are done through enabling variables inside the client by modifying their list of 'external variables', you can find the link to the current public variables by viewing the source of the clients page. This is an example of how we managed to get the 'Habbo Way Badge' before any body else on Habbo, we were reported to the developers who admitted that it was their fault we had access to it, as the externals are so easily modified; that is fine.
Additional images are sometimes obtained by forcing the client to open XML windows of not yet implemented functions. This can be done a majority of ways, ranging from editing an existing XML window to add additional frames all the way down to modifying Habbos client at machine code level (AVM2), distributing these modified clients would be against the law and break Habbos ToS
None of this takes part on an emulated server. And even if it was, under the DMCA if we was able to justify the actions as educational to ourselves we would not be breaking any law. We are not using any third party tools to send any additional messages to the client, or to the server, and infact I work with Sulake to ensure this type of thing doesn't happen (which is why emulations are stuck way before any of the new stuff started to be added).
*REMOVED*
Last edited by Chris; 28-07-2012 at 06:15 PM.
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