Dude, what view are you working in?
Pixel art is mostly isometric.
It looks Cinema 4D'ed
Ahh well.
Its ok not bad.
6/10

Dude, what view are you working in?
Pixel art is mostly isometric.
It looks Cinema 4D'ed
Ahh well.
Its ok not bad.
6/10
l[ASR]l
Jay™
[171 Rep (Thanks All)]
[OH MY.. I MAY BE BACK.]
well, is it ur first time? you dont really have to dis about it people unless u like to make people feel baad
Lol yeah it is pretty much my first time. Thanks for ur comments every1..especially urs :cubOriginally Posted by c___j
well, is it ur first time? you dont really have to dis about it people unless u like to make people feel baad![]()
the word isnt sizes, its proportion.Originally Posted by Crimson
I really like its, it is as said, somthing different.
The thing you need to think about is sizes;
The road is half as wide as the path, the stairs have only 4 steps but is about the same height as one floor, also pointed out the door ontop is massive!
Also if you added abit of shading and detail!
I think its a good try. The view used is kept constant and there are no errors. Shading is needed as an improvement, but eh. 8/10 + rep
SMILEEEE
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