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  1. #11
    Join Date
    Apr 2005
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    Quote Originally Posted by Foxmoth
    Thanks :]
    i'm currently adding blue tiles to the floor of the sitting section, not the actual game or que :]
    Great, that would be a good idea.

  2. #12
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    May 2005
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    Yokohama (Japan)
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    (゚Д゚≡゚Д゚)

    Roy: [singing] We don't need no education.
    Moss: Yes you do; you've just used a double negative

  3. #13
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    Feb 2006
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    just change the zshelf and turn alert around.

    Everything eles in my eye is perfect

    Edit: roate the alert again? lawl.
    Last edited by MattUH; 30-05-2006 at 11:03 AM.

  4. #14
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    Mar 2006
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    Great room Nice colours maybe stack the lert and Scoreboard together so you dont have to get up to update score which tba doesnt really matter. So great room 9.5/10 +rep

  5. #15
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    Quote Originally Posted by DCeption
    Great room Nice colours maybe stack the lert and Scoreboard together so you dont have to get up to update score which tba doesnt really matter. So great room 9.5/10 +rep
    The reason the scoreboard and lert are like that and have shelf's under them is so that they can be easily moved onto the bars when no ones there to do the score and or lert.

    i'm notgoing to ritate the lert again because i don't like how it looks rotated again :]

    thansk to everyone for the +rep :]
    (゚Д゚≡゚Д゚)

    Roy: [singing] We don't need no education.
    Moss: Yes you do; you've just used a double negative

  6. #16
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    Mar 2006
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    Quote Originally Posted by Foxmoth


    The reason the scoreboard and lert are like that and have shelf's under them is so that they can be easily moved onto the bars when no ones there to do the score and or lert.

    i'm notgoing to ritate the lert again because i don't like how it looks rotated again :]

    thansk to everyone for the +rep :]

    o.O I see what u mean, well as i said great room

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