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Thread: Classes

  1. #11
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    Rogues are good, (played one upto 42 and another to 35) but imo they don't have much survivability, basically say if you have 3 mobs on you and your vanish is on cooldown (takes you out of combat and into stealth) even evasion (halves the chance of them hitting you) doesn't cut it.

    If i get 3teamed as a druid i put on barksin (clear casting) Put on a rejuvination and regrowth, go into bear form and swipe them all and use frenzied rejuvination, if it gets too much i can sleep a mob (if it's a beast) or tangle it and then travel form off.
    I Threw My Pitchfork In Your Haystack Last Night
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  2. #12
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    Quote Originally Posted by Ezzie. View Post
    Rogues are good, (played one upto 42 and another to 35) but imo they don't have much survivability, basically say if you have 3 mobs on you and your vanish is on cooldown (takes you out of combat and into stealth) even evasion (halves the chance of them hitting you) doesn't cut it.

    If i get 3teamed as a druid i put on barksin (clear casting) Put on a rejuvination and regrowth, go into bear form and swipe them all and use frenzied rejuvination, if it gets too much i can sleep a mob (if it's a beast) or tangle it and then travel form off.
    Rogues can easily take 3 mobs on them even if their major spells are on cd. It depends what specc you are..you can easily stun/gouge mobs so they cause less damage etc. even my 18 rogue could take 4 mobs 18 on him easily. Also about druid..again it all depends on your specc. As resto druid you can't take on 3 mobs..no way. Only as feral druid you could POSSIBLY take 3 mobs at same time

    On other hand hunters, we can send in pet that takes most damage. You can heal it bandages or mend pet..if pet dies you can just fd or put aspect of cheetah on and run away. If mobs are too close to you put trap down..

    so hunters ftw.
    I freaking adore Ashley ^_^

  3. #13
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    Quote Originally Posted by Mr.Kylee View Post
    Rogues can easily take 3 mobs on them even if their major spells are on cd. It depends what specc you are..you can easily stun/gouge mobs so they cause less damage etc. even my 18 rogue could take 4 mobs 18 on him easily. Also about druid..again it all depends on your specc. As resto druid you can't take on 3 mobs..no way. Only as feral druid you could POSSIBLY take 3 mobs at same time

    On other hand hunters, we can send in pet that takes most damage. You can heal it bandages or mend pet..if pet dies you can just fd or put aspect of cheetah on and run away. If mobs are too close to you put trap down..

    so hunters ftw.
    See this guy knows what he's talking about I am more into mage now, frost spec mage can take on loads of mobs AOE FTW!

  4. #14
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    Quote Originally Posted by Mr.Kylee View Post
    Rogues can easily take 3 mobs on them even if their major spells are on cd. It depends what specc you are..you can easily stun/gouge mobs so they cause less damage etc. even my 18 rogue could take 4 mobs 18 on him easily. Also about druid..again it all depends on your specc. As resto druid you can't take on 3 mobs..no way. Only as feral druid you could POSSIBLY take 3 mobs at same time

    On other hand hunters, we can send in pet that takes most damage. You can heal it bandages or mend pet..if pet dies you can just fd or put aspect of cheetah on and run away. If mobs are too close to you put trap down..

    so hunters ftw.
    Agree with what kyle said.


    Level 70 Night Elf Rogue ~ Kilrogg
    Level 70 Draenei Shaman ~ Kilrogg
    Level 70 Blood Elf Mage ~ Dunemaul
    Level 70 Night Elf Druid ~ Kilrogg
    Level 50 Draenei Paladin ~ Kilrogg

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