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Thread: Tna iMPACT

  1. #11
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    The graphics and the control system are apparently the only strong points of the game. Every match is no disqualification, without rope breaks, no referee, an extremely slow count of pinfalls, barely any moves with wrestlers feeling exactly the same and performing what they don't do in reality. And Ultimate X is reportedly only fun in Multiplayer.

    Looks like SmackDown wins again.

  2. #12
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    Lol Misawa, huge criticism.

  3. #13
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    That's what the review said! I wanted the game to be good as it would be a breath of fresh air, but I knew it was going to be a huge disappointment from the videos showing every damn wrestler doing the same moves.

  4. #14
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    I havent played it or anything but, I think they have done well with it
    Last edited by CJW93; 10-09-2008 at 10:23 PM.
    Used to be GraysAthChaz

  5. #15
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    Apparently one is going to be created every year providing initial sales are good, and by the sounds of it, they have a hell of a lot of improving to do. 2000 or so moves were mo-capped and like 50 are in the game or something rediculously stupid. :eusa_wall

  6. #16
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    Take it someone won be buying it
    Used to be GraysAthChaz

  7. #17
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    I'll still get it.

  8. #18
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    Oh which platform?
    Used to be GraysAthChaz

  9. #19
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    PS3 of course.

  10. #20
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    Quote Originally Posted by GraysAthChaz View Post
    Graphics wise Tna looks much better than Ufc
    them UFC ones were from last year
    the graphics will be far more improved

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