http://forum.runescape.com/forums.ws?15,16,463,59698001Following player feedback, we have decided that the new Herblore potions are having too much of an effect on PVP combat. Considering that making them requires a high level in a non-combat skill, players felt they had to increase their Herblore level to be able to make these potions, before they could effectively fight players of a similar combat level to themselves. It was not our intention to suddenly make PVP gameplay less accessible for the majority of players who had previously been enjoying it.
As such, for now, the special restore, extreme attack, extreme strength, extreme defence, extreme ranging, extreme magic and overload potions will be disabled in the following areas:
PvP Worlds (and Bounty/Bounty+1 variants)
Castle Wars
Clan Wars
Duel Arena
Soul Wars
TzHaar Fight Pit
We do still believe that these potions should be a fitting reward for those who attain a high Herblore level, so their effects remain unchanged when fighting NPCs outside of the areas listed above. They will still prove to be very useful when fighting NPCs – for example, dungeon and quest bosses, Slayer assignments, Pest Control, TzHaar Fight Cave, Barrows, etc. The potions also remain untradeable. If they were to become tradeable, anyone could buy them, so they wouldn’t be so much of a reward for those who have levelled their Herblore skill.



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