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Results 11 to 18 of 18
  1. #11
    Join Date
    Aug 2006
    Posts
    7,166
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    I'm actually so surprised about the amount of unsupportive people on this forum who nit-pick absolutely everything Habbo do. This is such a miniscule change that is harming absolutely nobody at all. What's wrong with a slight wobble when you rotate a furni? It lets you know that it's been done and it's a much more sleek change than a quick zap of a rotate.

    Seriously.. Habbo needs to progress and the only way to do this is to let go of the past.

  2. #12
    Join Date
    Dec 2008
    Location
    South Wales
    Posts
    8,911
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    7,620
    Habbo
    J25T

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    Ergh, pointless update really.
    Present don't 'jump' and 'shake' while being rotated?

  3. #13
    Join Date
    Apr 2009
    Posts
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    Quote Originally Posted by J25T View Post
    Ergh, pointless update really.
    Present don't 'jump' and 'shake' while being rotated?
    Presents don't rotate
    magik*magik

  4. #14
    Join Date
    Jul 2007
    Posts
    16,206
    Tokens
    510
    Habbo
    sct

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    ah I thought there was a new wired box or something because I was in a maze and kept seeing rollers jumping up and down, this explains it!

  5. #15
    Join Date
    Apr 2011
    Posts
    29
    Tokens
    0

    Default

    I don't even understand the point in 'shaking' furni when it rotates.

  6. #16
    Join Date
    Oct 2006
    Posts
    9,900
    Tokens
    26,832
    Habbo
    Zak

    Latest Awards:

    Default

    I hated it, seems ultra pointless. You can see the furniture has been rotated, why put another effect on it?

  7. #17
    Join Date
    Feb 2010
    Location
    N IRELAND
    Posts
    3,748
    Tokens
    812
    Habbo
    Andii

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    lmao it looks so messed up . . . really hate it now lmao

  8. #18
    Join Date
    Apr 2006
    Location
    GROVE STREET, YO.
    Posts
    1,007
    Tokens
    100

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    It's nice, but aren't there so, so many more obvious ideas for them to put in place?
    (h)

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