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  1. #11
    Join Date
    Sep 2008
    Posts
    907
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    2,343
    Habbo
    ,97

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    better had only be a glitch i've been trying it all day thinking i was doing something wrong, it's really annoying me

  2. #12

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    Quote Originally Posted by Rakker View Post


    It's since the new Update, the ditch corners working fine?
    This is the first good bug report in a week.

    The ditch stacking uses a bug in old implementation. Now there is a new code in place, the bug has gone. But since the bug had some merits, we have to see how we can bring back the desired behaviour. Maybe special "stacking gravity well" furni will do...

    As for the horse_stable_fence - not sure what you are trying to achieve, those are not stackable?

  3. #13
    Join Date
    Feb 2008
    Location
    London, UK
    Posts
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    25,786
    Habbo
    Mr-Trainor

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    Quote Originally Posted by MrBagheera View Post
    This is the first good bug report in a week.

    The ditch stacking uses a bug in old implementation. Now there is a new code in place, the bug has gone. But since the bug had some merits, we have to see how we can bring back the desired behaviour. Maybe special "stacking gravity well" furni will do...

    As for the horse_stable_fence - not sure what you are trying to achieve, those are not stackable?
    He's showing that, as I mentioned above, when you hover with 1 furni on top of another it looks as though it's going to stack.

    Not online very often

  4. #14

  5. #15
    Join Date
    Dec 2011
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    Quote Originally Posted by MrBagheera View Post
    Thank you for the update my good sir! Glad the staff at Sulake are actually listening to the community this time around. One part that interested me in particular was:

    And if I’ll have some time to spare in the coming weeks, Habbos may gain an ability to walk under stacked furnis, provided there is enough vertical separation. At least now this looks technically feasible.
    This part, in my opinion, would be a huge bonus for users. I could name many times when this would have been useful.

    Again, thank you for the update.

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