to make sure they teleport, or so that they can't move at all?
i you want to make sure people lose, then you're best off with collision wired, however i can't think of a good way in a black hole you can handle the 2nd situation.

to make sure they teleport, or so that they can't move at all?
i you want to make sure people lose, then you're best off with collision wired, however i can't think of a good way in a black hole you can handle the 2nd situation.
magik*magik
if you are trying to make sure that the game counts how many people lose, set it up so that when someone loses they join a team, and set the lose wired so that it triggers the counter and is only activated when someone is NOT in a team.
magik*magik
I was using a piece of furni as a counter of sorts but you could touch two petals (which are the black hole type things) before it tele'd you. So it would move the counter two spaces
What if they enter the game but don't get eliminated they just leave the room?
These are all the questions I'm trying to overcomeSurely no one has automated this. I will keep trying
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