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Thread: COD 5 Scans

  1. #21
    Join Date
    Sep 2007
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    Yeah
    I boguth my official xbox 360 mag yesterday and the scans are legit :p. Looks great tbh although the review in Games magazine sort of pwns the 360 one
    The other day I was in a toilet.
    A voice came from the cubicle next to me: "Hello mate, how are you doing?"
    I didn't want to be rude, so I said, "Not too bad, thanks."
    I heard the voice again. "So, what are you up to?"
    Again I answered, "Just having a quick ****... How about yourself?"
    Then I heard him say "Sorry, mate, I'll have to call you back. I've got some **** in the cubicle next to me answering everything I say."

  2. #22
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    Gameplay

    [edit] Multiplayer

    World at War will feature cooperative gameplay (two players via split-screen or four players online) for the first time in the franchise. Vehicles, first introduced in Call of Duty United Offensive, will be making a return as well as new squad-based elements within multiplayer. Also Flamethrowers and swimming elements will be introduced to the series for the first time.[2]

    [edit] Development

    World at War will have a two-year development cycle, double that of Treyarch's previous title, Call of Duty 3.[4] The game will be powered by an enhanced version of Infinity Ward's Call of Duty 4: Modern Warfare engine - improvements have been made to the physics engine and lighting model. Environments are now more destructible and can be set on fire with the flamethrower (which features propagating fire). Bullets can also cut holes in thin wood, making a gap big enough for the player to climb through.[4]

    A full-sized replica PBY Catalina was constructed for motion capture use.[4]


    Wikilove.





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