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  1. #21
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    Quote Originally Posted by Kevin View Post
    Could they have just not removed them since nothing has changed?
    They had to recode the whole back end to fit in with their new packet structure and also to work with the new SWF system rather than the shockwave casts. That is why they were remove in the beta.
    "RETIRED" FROM HABBO(X)

    :¬:

    TOMSPIT / COWLY05


  2. #22
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    Quote Originally Posted by TomSpit View Post
    They had to recode the whole back end to fit in with their new packet structure and also to work with the new SWF system rather than the shockwave casts. That is why they were remove in the beta.
    The man speaks the truth!

    Coding takes time.

  3. #23
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    Aug 2008
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    Habbo
    Molly.22

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    I really liked playing it when I did, hope it comes back soon
    Hi

    Wow, it's been a while.

  4. #24
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    Quote Originally Posted by LifeAsItIs View Post
    The man speaks the truth!

    Coding takes time.
    Judging by the difficulty of getting BB or SS anywhere near working properly on a retro I would say this is very true.
    Chippiewill.


  5. #25
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    Yup Retros are pain ;l
    have any retros even got bb or ss working?
    Cause I havent seen any that have

  6. #26
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    Considering BB and SS are one of their main attractions, they should have put more time and effort on ensuring that would always work before releasing the beta.

  7. #27
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    SS would be alright if it disabled :chooser and got rid of the lag lol. I love BB .

  8. #28
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    i look forward for their return

  9. #29
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    Quote Originally Posted by LifeAsItIs View Post
    Yup Retros are pain ;l
    have any retros even got bb or ss working?
    Cause I havent seen any that have
    Retros got battleball mostly coded, it all worked except the whole system was slightly buggy.
    "RETIRED" FROM HABBO(X)

    :¬:

    TOMSPIT / COWLY05


  10. #30
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    Yeahh, Now that its in flash and it won be long until some rets get beta, It'll more time.

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