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  1. #21
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    dbgtz

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    yeah you can just pitch ideas to publishers.

  2. #22
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    Several things.

    Firstly games development courses are generally frowned upon. Computer Science gives you a much broader range of skills which Games developers prefer. You need to show that you have a broad grounding in all areas of industry, not just games.

    Secondly don't expect that making games will be particuarly fun and that you will be coming up with ideas for them all day long. In all seriousness someone else will have come up with the idea and as a programmer your job will simply be to code part of the gravity system or something along those lines, not fun.

    Finally I'm assuming that when you talk about Games Development course you are talking about degree level? Well I don't want to sound mean but then you're a bit behind. In our modern age most people in the industry will be programming flash games and such in their spare time from a fairly young age. Indeed if you look at Game developers now, most of them started out programming in their bedrooms on the Spectrum or similar consoles. The key is to start young and you might have missed that a bit...

  3. #23
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    Quote Originally Posted by FlyDuo View Post
    Several things.
    Secondly don't expect that making games will be particuarly fun and that you will be coming up with ideas for them all day long. In all seriousness someone else will have come up with the idea and as a programmer your job will simply be to code part of the gravity system or something along those lines, not fun.
    Depends where you go for work really, a lot of studios let the whole team help with the design process. I'd rather work in a creatively engineered environment than a srs bznis one, it's work at the end of the day, but it's videogames.

  4. #24
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    Quote Originally Posted by Apeel View Post
    Depends where you go for work really, a lot of studios let the whole team help with the design process. I'd rather work in a creatively engineered environment than a srs bznis one, it's work at the end of the day, but it's videogames.
    Yeh in more independent ones definitely but even then you would have constricted input with everyone attempting to ram their own ideas in too.

  5. #25
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    Quote Originally Posted by FlyDuo View Post
    Yeh in more independent ones definitely but even then you would have constricted input with everyone attempting to ram their own ideas in too.
    Depends in which way input is done. Artists not being told what to do, only giving a basis, everyone else maybe just writing notes of ideas and passing them under the Creative Director's door.

    Multiplayer brainstorms etc.

    Can be done very well.

  6. #26
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    I think coding is better than putting in ideas. I like watching my code come to life plus I'd suck at ideas

  7. #27
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    I'm looking to do a Computer Games course at the University of Essex, although it is Computer Games a lot of it is Computer Science, and the degree is Bacheler of Computer Science so it's not limited to Computer Games in future jobs.






  8. #28
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    Quote Originally Posted by Axel View Post
    I'm looking to do a Computer Games course at the University of Essex, although it is Computer Games a lot of it is Computer Science, and the degree is Bacheler of Computer Science so it's not limited to Computer Games in future jobs.
    In the budget today, the government is putting in another £35 mil for universities for innovation and specifically mentioned computer gaming.

  9. #29
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    Wel i've ha work Exp with lionhead studios, an seein as codemaster, Eagame and lionead are all in guildford (5 mins from the villae live in i hopet
    http://www.habboxforum.com/showthread.php?t=689500

    Vouches ^^
    If you trust me please post

  10. #30
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    you really need to practise replying to threads with whatever you are using ^
    Last edited by Stefy09; 25-03-2010 at 08:40 PM.

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