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Thread: Events Feedback

  1. #21
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    YEAH WHAT SHE SAID

    I wish Team Wars had been advertised more; I'm sure plenty more would-be participants would have signed up.

  2. #22
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    Not sure if this has been suggested, but why not scrap minimums for say 2/3 weeks, during that time, get loads of trialists on board and see how the events go. If people want to join, but are put off by minimums, then maybe the amount of new people in the department will actually increase the number of events going on?

    Then if it works, give the 'Guest EO' to anyone that doesn't meet the old quota, 'EO' to anyone that does, and 'Senior' for those pulling above their weight and scrap minimums permanently.

  3. #23
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    So team wars is just for the staff that Ripieno speaks to then
    Last edited by Phil; 25-03-2015 at 10:49 PM.
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  4. #24
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    Quote Originally Posted by Kardan View Post
    Not sure if this has been suggested, but why not scrap minimums for say 2/3 weeks, during that time, get loads of trialists on board and see how the events go. If people want to join, but are put off by minimums, then maybe the amount of new people in the department will actually increase the number of events going on?

    Then if it works, give the 'Guest EO' to anyone that doesn't meet the old quota, 'EO' to anyone that does, and 'Senior' for those pulling above their weight and scrap minimums permanently.
    I agree with this suggestion. There's a point in articles that I, in a way, ignored minimums for those in the department, and encouraged those I had on the team to write more solid, in depth articles... As far as I know, it has gone very well, and yeah.

    So I agree with this.

  5. #25
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    Quote Originally Posted by bloop View Post
    @Meanies; matt @mdport. owns a wired animal speedway if im not wrong...? its not auto as it still require a bit more tweaks to the wired

    i havent read this thread in detail; just skimmed thru, but what abt merging two of the points scott raised -- global events and guest eo's. scrap allowing all staff to host events but allow all staff to become a guest eo with minimal hassle.

    sorry of this looks out of place :/
    I'm not sure what way we are going to be heading with Weekly Events yet, whether we'll be bringing old ones back or starting up some fresh and new ones. We are going to be doing away with the global events, but the guest role is not something that we want to keep in the long run and that is why we have currently limited it to 3 staff so that it will be easier to phase out without losing a large chunk of staff.

    Quote Originally Posted by Empired View Post
    Excited for the new management for events! Old but new faces seem to be the best way at reviving departments and it's great to see that so much seems to be being done to bring the department back from the dead.

    I have to go to sixth form in like 2 minutes so I can't develop this but could anything be done about the people who don't want to participate in events but might still want to populate the events rooms by coming along and just watching? Generally speaking I just don't enjoy playing events as they don't appeal to me and I have no need for prizes, but in some events rooms there's not even an AFK area and I have to stand in the doorway which sucks. Or the watching area is like 3x3 squares and is completely full so there's not even anywhere to stand.
    This is such a tiny issue it probably doesn't even count as an issue but it does bother me so I'd point it out.

    Aww I wanna return to events now but I don't have time until after exams
    Most rooms should have a little chill/habboxvip area and this is another point that we can reevaluate. I agree with your point and have noticed that some users do like to just watch the goings on and have a chat with the players. It is something that we can easily implement so keep your eyes open for a little chill area!

    Quote Originally Posted by bloop View Post
    ah yes, create guides for afk chairs for events staff, maybe even supply the stuff needed for it

    thrs always random people who likes come in let them afk in thr without being kicked since they can populate the room too woo

    - - - Updated - - -

    oh wait @scottish; when i was content designer thr was a list of banned events that are mostly those sort of trapping games, as it would be influenced by the owners bias to decide the winner of the game.

    should deffo be updated soon since thrs wired and that should fix it

    also idr have much to say but pasta and richie would 120c suffice for the prize for the host of the most events during hxss? let me know so i can contribute my part
    No one would be kicked from the room for idling, unless of course they are in the playing area and are holding up the game. We can also incorporate it that wired can be used to bring the user back to life in the room if they have been idling for too long in the chill area.

    Quote Originally Posted by FlyingJesus View Post
    "We" had a riot lol...

    But yeah guest staff is daft and just increases the number of people with weak activity levels, causing more work to be done by everyone else. CNB I agree needs sorting out and has done for a long time, said it many times before but it looks really messy with people using different formats to write event notes switching between military and 12 hour times and changing between ~ - : etc, just little things but it makes the entire thing look bad. Ought really to be [time] [event] [host] to make it easy to follow and looking neat. Also no idea what team wars is.
    Guest Staff will be staying for now mentioned in previous responses, they do still have targets to meet and we will actively push them to become a regular member of staff. The CNB notices are something that we will have a look at and see what way we feel is the best to display them and make sure that all departments use this format.

    Quote Originally Posted by Empired View Post
    Neither do I and I'm in it yo
    Apparently there are private forums for it but no one ever gave me perms so Ripieno is just PMing me the stuff I need to know but I can't see what everyone else is doing... Can anyone sort that out idk who to tag @Wispur; maybe

    I also don't really agree with the idea of a guest role either but I can see why it's being kept until the department is back up on its feet. @Yet; @Meanies; how far are you hoping to get the department before the role is scrapped?
    It really depends on how quickly we are able to establish a solid team of staff. Once we have enough people on the team to have a couple of events a day we will start talks over doing away with the role.

    Quote Originally Posted by Kardan View Post
    Not sure if this has been suggested, but why not scrap minimums for say 2/3 weeks, during that time, get loads of trialists on board and see how the events go. If people want to join, but are put off by minimums, then maybe the amount of new people in the department will actually increase the number of events going on?

    Then if it works, give the 'Guest EO' to anyone that doesn't meet the old quota, 'EO' to anyone that does, and 'Senior' for those pulling above their weight and scrap minimums permanently.
    I think minimums should be kept in place as they are a good way to monitor how the staff are doing and how they are able to manage their time for hosting events. We do however hope to reduce the minimum down to 2 events per week once we have enough staff on the team to make this possible. The Guest role is something that we don't want to keep forever and we will be phasing it out aroud the same time as we reduce the minimum in the hope that anyone in the role at the time won't mind hosting just 1 more event per week but for the timebeing, we don't want a department full of guest organisers who only need to host 1 event, we would rather have regular staff with a minimum of 3 events as we can gauge roughly how many events we should have per week.

    cake


  6. #26
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    Quote Originally Posted by Empired View Post
    YEAH WHAT SHE SAID

    I wish Team Wars had been advertised more; I'm sure plenty more would-be participants would have signed up.
    sorry kimmy, but was it even advertised? i agree with what FJ had said, had no idea what is team wars until i saw an event

  7. #27
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    Just sort of found out about team wars now, still don't fully know what it's about
    Last edited by Lewis; 24-03-2015 at 10:09 PM.

  8. #28
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    Careful you'll get post edits from JamesSparky for not being positive enough

    On the topic of "afk areas" or whatever, there was a point when habboxvip wasn't allowed and separate viewing areas were discouraged wasn't there? From what I remember that was a total flop because it meant people either just wouldn't turn up or would be a nuisance in the events after being forced to play when they were really just there to socialise, so I agree that there needs to be a little push in terms of making sure there are communal areas in event rooms - mazes and runs and such apart from the entrances are obviously an exception here. Can you really use wired to prevent people from being autokicked for afk? That could be useful for keeping room population up
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  9. #29
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    On the subject of Team Wars, it's mainly HabboxLive staff members (+ empired) who were randomly placed into 5 different teams, these teams have to score as many points as they can over the next week (unless it's 2 weeks), the teams earn points through hosting events e.g if you see [Team Wars][Habbox] Don't Roll a Six something like that, indicates to Team Wars players they can gain points from going to that event. There are also mini tasks which earn individual and group points, as well as the group winning the most points the person with the most points can win prizes. It's all a massive game.

    In regards to events, the events popularity has really kicked up! For instance, Welshcake's room was used earlier for Heaven or Hell @ 22:00 - 23:00 and the peak users in the room & playing was 47. Compared to previous event's which barely saw above 20 on a good day, shows the new management are doing something right already!

  10. #30
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    Quote Originally Posted by JamesSparky View Post
    On the subject of Team Wars, it's mainly HabboxLive staff members (+ empired) who were randomly placed into 5 different teams, these teams have to score as many points as they can over the next week (unless it's 2 weeks), the teams earn points through hosting events e.g if you see [Team Wars][Habbox] Don't Roll a Six something like that, indicates to Team Wars players they can gain points from going to that event. There are also mini tasks which earn individual and group points, as well as the group winning the most points the person with the most points can win prizes. It's all a massive game.

    In regards to events, the events popularity has really kicked up! For instance, Welshcake's room was used earlier for Heaven or Hell @ 22:00 - 23:00 and the peak users in the room & playing was 47. Compared to previous event's which barely saw above 20 on a good day, shows the new management are doing something right already!
    Nice edit

    If no-one understands/knew about Team Wars then I just see it as an absolute failure.

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