It's not that difficult, you log on, go to events and see for yourself!

I would almost prefer no teams at all. Having team just causes bull **** and yeah I guess the team spirit is sort of cool but the rivalry gets taken way too far. If it was individual you could reward the top 10 with prizes and then maybe a few spot prizes.
Also event hosts wouldn't have to worry about "what team are you in"
apparently that's too difficult for some agms :rolleyes:
One thing I'd say, the prizes weren't the best for the other three teams, but this year hosts were required to give out proper prizes, a couple of years ago you didn't need to. Add that on with the amount given out then it's a massive amount, but then again it could still be spread out more. Also what happened to Credits to the other top 10 in the winnung team? They're also being penalised to an extent, they've worked hard over the two weeks, yet they receive what?
Oh I totally agree as well, and teams who perform well should be given higher prizes, which is what I've said since my OP, but I still think we should have overall scorer prizes AS WELL as team prizes, maybe only an extra 50c or something.
but yeah i think my overall point right now is
top 3 on each team should get a prize that are NOt EQUAL (so first on each team gets higher than second who is higher than 3rd)
top team overall should have higher prizes for top 3 than the other 3 teams (decreasing prizes once again)
this is what happened in 2011:
Congratulations to them all! They each win the following:
1st Place (Jurv ~ Green Team): 2 thrones, 100 Credits, Forum award, Gold Trophy, 3 months VIP
2nd Place (,Jess, ~ Red Team): 1 throne, 50 Credits, Forum award, Silver Trophy, 2 months VIP
3rd Place (fishymydishy ~ Black Team): 1 throne, 25 Credits, Forum award, Bronze Trophy, 1 month VIP
4th Place (Pigperson ~ Blue Team): 300 Credits, Forum award, 1 month VIP
The top 10 from the winning team (Green)will also get 20 credits each. All of these prizes will be handed out over the next couple of days, please be patient!
which i think is a good idea to be honest. i mean i'd prefer all the top 3 on each team winning something but also the top team tends to have higher scores so i like that idea as well.
When I was moaning about how unfair it was to people at the start people had actually replied back saying like "Oh isn't it top 3 overall for the high prizes", and I was just like oh yea probably because that makes a lot more sense and is far fairer, so it was just so shocking to go back to the thread after that and actually see that it wasn't???
Team aspect still exists if you have top whatever from each other team gets prizes, but unless the top prizes are scaled down it really should be top 3 for them, cause as laura said, people in say 1 department are forced to be with them and it's really unfair for them if the team is unfair / inactive.
On the top of yellow team, I do actually really support it but if it isn't really what you are looking for, then just don't count / put very little emphasis on people with only like 10 points on how active a team is then?
Personally though I still think teams should be scrapped completely from HxSS, it's what makes HxEE and Habboxween so much better tbh
It's what makes HxSS different though, I remember @Inseriousity.; made HxEE a team event once and it didn't work as well as the HxSS. I for one think the teams should stay, it gets some competition going although some take it too far, but it's still something to look forward to and battle against.When I was moaning about how unfair it was to people at the start people had actually replied back saying like "Oh isn't it top 3 overall for the high prizes", and I was just like oh yea probably because that makes a lot more sense and is far fairer, so it was just so shocking to go back to the thread after that and actually see that it wasn't???
Team aspect still exists if you have top whatever from each other team gets prizes, but unless the top prizes are scaled down it really should be top 3 for them, cause as laura said, people in say 1 department are forced to be with them and it's really unfair for them if the team is unfair / inactive.
On the top of yellow team, I do actually really support it but if it isn't really what you are looking for, then just don't count / put very little emphasis on people with only like 10 points on how active a team is then?
Personally though I still think teams should be scrapped completely from HxSS, it's what makes HxEE and Habboxween so much better tbh
The answer to that is that I came up with HxSS at 4AM one morning, and I know very little about art and colorsAsk @nvrspk4; he created HxSS I believe.
Red, black, green, and blue struck me as four colors that people like/use often/wear often. Seeing this, perhaps yellow would have been a better choice but wouldn't have looked as good against the classic skin
Also since the idea came about 7-10 days (maybe less?) before we had to launch it in order to finish before majority of UK returned to school, we really just hit the ground running; focus was more on other aspects of the competition.
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With regards to the original thread, as many people have stated the original intent was to make sure all three winners on the top team were rewarded higher than those on the other teams. Though perhaps the disparity could be reduced, but the point was to ensure that the focus was on the team winning. With that said, just because it's how we started it doesn't necessarily mean it's the perfect solution, I'm sure other things have changed since to make improvements to the competition.
The focus on team rather than individual though is a big part of HxSS, it builds a community. While yes, there is more rivalry than expected (that's been true of every HxSS since the first one), it does build unity within a team, and members of that team definitely have friends across other teams, especially among the staff, so eventually it builds a bridge (ie: Samanfa is on blue team with me and MattGarner on red, I may hate Matt during the competition but later I'm talking to Sam and Matt and I have that common connection.)
A large intended benefit of HxSS was that there was a big gulf between the staff and the members, and back then staff couldn't compete in competitions as well, so this was a big event where staff were really roped in and forced not to stick together as one big unit through the division/assignment of teams, thereby building bridges between staff and normal members.
I think the yellow team could be a step back from that - even just for the fact that new members were often encouraged to come back by members of their team. Kid wins, joins blue, when he comes back into the line all the blue team members are chatting with him, congratulating him, encouraging him to come to more etc. I think a better solution could be making the top team unjoinable for people who join via events, unless the margin between #1 and #1 is less than X.
It costs nothing to be a good friend.
American and Proud
I also use the account nvrspk on other computers.
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