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  1. #411
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    Sep 2004
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    Widescreen is such a crap update. Why even put it there? They had the music update also.


  2. #412
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    Quote Originally Posted by Homesrfan View Post
    Widescreen is such a crap update. Why even put it there? They had the music update also.
    No Pokemon update, then?

    The widescreen update was a bit... Obvious in a way, or something no one really needs to know "/

  3. #413
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    Aug 2005
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    Peaches bed ;)
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    there gunna drag it out now, i think weve had all the big shock updates now.
    Mario

  4. #414
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    Wario's final smash.

    Wario-Man
    Wario’s Final Smash is Wario-Man!
    Eat garlic!
    Wario-Man!
    Even after becoming Wario-Man, you control him as you normally would. And he doesn’t unleash any overwhelmingly powerful attacks.
    But he is able to negate a variety of moves and boasts some rather odd abilities...
    Punch to pummelpummelpummelpummel!
    It’s a sideways-sliding shoulder tackle!
    His mid-air moves make him fly?!
    His special moves are also powered up, but the one thing you can’t do is ride his bike.
    Don’t do it.
    This may seem like a joke, but you absolutely must not ride it.
    Tooooooo faaaaaaaaast!!!


  5. #415
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    Sep 2005
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    N. Ireland
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    Quote Originally Posted by NaughtyNemo View Post
    Wario's final smash.
    Lmao? Weird... but expected


    Click the image.

  6. #416
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    Nov 2004
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    Reading, UK
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    Events

    It’s the return of Events! This is a single-player mode in which you battle through predetermined situations.



    This is the Events selection screen.

    Oh! The pictures make it easy to understand.



    And it has different difficulty settings!

    For these, a harder setting is probably more exciting, but you can go ahead and set it however you like.

    For example, you’ll find these kinds of situations:


    Two Trouble Kings



    Character: Mario
    Bowser and King Dedede battle as a team!
    And Mario stands alone against them.


    Pink Ball Repulsion



    Character: Meta Knight
    Kirby must not be allowed on the Battleship Halberd!
    Blast Kirby off before the platform lands on the Halberd!


    Cleaning House in Skyworld



    Character: Pit
    Destroy all the terrain in Skyworld!
    Wario both gets in the way and helps out?

    Sleeping in the Eggs



    Character: Yoshi
    Using Yoshi’s Egg Lay standard special move,
    put both enemies inside eggs simultaneously!

    Dark Link Duel



    Character: Link
    It’s a fated battle with your own shadow.
    This is a stamina-based match.

    High scores are recorded for each challenge at each difficulty level. You don’t just clear these challenges – competing for time will magnify the fun.

    Enjoy Smash’s chance meetings between a variety of characters!

  7. #417
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    Wooh i like this update ^^


  8. #418
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    Jun 2005
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    Knew events would return. I completed every one on melee. :8

  9. #419
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    Oct 2004
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    OZ OZ OZ m8
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    So many game modes this week. Haven't had a new character in a long time, havent really had a stage update in a while either. I'm hoping for a fun exciting update soon, if not a new character then items or a stage or something.
    ---



    Quote Originally Posted by Jackie Jack™ View Post
    Yea i got it :] still idk i should be happy.. But after i signed papers.... It was parked in enterence way and i didnt know if he cared if i went out it or went out the exit... So i reveresed it a little bit and "BUMPED" the front of a mustang... Neither car had damage it was accident :rolleyes: but idk i still just feel really odd about hitting it idk i like it but idk omg idk.....

  10. #420
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    Heres a stage for you then
    First, take a look...
    Could this be...
    ...the Temple?!
    This is the Temple stage from the last instalment, Super Smash Bros. Melee.
    I think that based on my updates so far, you probably understand that we’ve created plenty of stages.
    But we wanted to do more, so we’ve brought back a number of stages that appeared in the last game.
    It’s...big...
    It’s perfect for those who like pursuit.
    We’ve tried to create an exact replica, but there may be a few areas that differ from the last game. I hope you understand.
    In general, the Melee stages have the same background music as in the last game, but we’ve also prepared some tracks like this.

    "Zelda II: Adventure of Link: Great Temple/Temple" (0:54)

    Composition Supervisor: Akito Nakatsuka
    Arrangement Supervisor: Shogo Sakai
    • The copyright for this music is held by Nintendo. • Check your volume settings.


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