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  1. #41
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    Pyroka

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    They are the guidelines of traditional consoles so we can't have a go at Sony for that.. They just do copy quite a bit at the present time.

  2. #42
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    Quote Originally Posted by Pyroka View Post
    They are the guidelines of traditional consoles so we can't have a go at Sony for that.. They just do copy quite a bit at the present time.
    No, they arent or werent. Nintendo invented all of those. Traditional controllers were joysticks. Nintendo invents everything then its all stolen.

  3. #43
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    Quote Originally Posted by Pyroka View Post
    Hmm lets see..

    - You get ****** off with cars as well as consoles
    - Consoles crash and so do cars
    - Cars run on engines, games run on engines
    - Consoles have lights on and so do cars
    - You can chuck a car off a cliff (like you can do to a PS3 ^.^)

    They do have quite a bit in common.. This idea of avatars is a complete copy of the MMOCC market in my opinion and Sony/Nintendo are in fact, using it for their consoles as they've identified that more people are going on computers to play MMOCCs such as Habbo Hotel & Second Life, leaving their Wiis and PS3s to wither away.
    were u born stupid

  4. #44
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    Quote Originally Posted by [ALEX] View Post
    cars aren't going to be drasticly different are they? They get you from A to B. It's a transport method. You can't upgrade the 'graphics' on a car can you? You can't be very original about how it works because people wouldn't be quick to accept the new style or whatever.

    Don't compare Consoles and Cars.
    car companies take good ideas from other companies and make them into there car so there better just like console companies do
    double post sorry

  5. #45
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    Sony ripped off Nintendo's motion capturing innovation? Hello? The EyeToy called...

    Who gives a damn what copies what? At the end of the day, Second Life could be interpreted as a copy of The Sims and so on. Who cares? I mean, I don't see why people complain about XBOX 360 Live and PS3's online capabilities, because at the end of the day, gaming on both is the same, so why argue?

    It's also funny when the only point people make is about the PS3's pricetag and they make excuses about the console. I have a 360 and an imported PS3, the Playstation 3 is the better console, okay? Get over it please. This argument is never going to end. It sounds like those dedicated Microsoft fanboys can't come to terms that Sony has beaten them in the new generation of console gaming when XBOX was on top against the PS2.

  6. #46
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    Quote Originally Posted by Misawa View Post
    Sony ripped off Nintendo's motion capturing innovation? Hello? The EyeToy called...

    Who gives a damn what copies what? At the end of the day, Second Life could be interpreted as a copy of The Sims and so on. Who cares? I mean, I don't see why people complain about XBOX 360 Live and PS3's online capabilities, because at the end of the day, gaming on both is the same, so why argue?

    It's also funny when the only point people make is about the PS3's pricetag and they make excuses about the console. I have a 360 and an imported PS3, the Playstation 3 is the better console, okay? Get over it please. This argument is never going to end. It sounds like those dedicated Microsoft fanboys can't come to terms that Sony has beaten them in the new generation of console gaming when XBOX was on top against the PS2.
    Care to give a reason why the PS3 is better than the xbox rather than just saying "it's better, okay" and please, spare yourself and don't say Blu-ray and the graphics.

  7. #47
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    Why do people think the EyeToy and Wii-mote are the same :rolleyes: Why can't people look into a situation rather thinking anything interactive with a player is the same.

    Eye Toy requires nothing, other than a camera. With the Wii-mote, you need a remote. The major difference. The camera picks up the movements you have with a certain distance to the camera. The Wii-mote is also different to this. You can play with the Wii-mote at any distance provided you are standing about 1-2 metres away from the sensor bar. Also, the wii-mote takes motion you have as a player from the sensor bar, while the camera picks up the movement and relates them to what is on screen.

    The PS3 Controller is more similar to the Wii-mote, than the EyeToy :rolleyes:
    Last edited by GommeInc; 12-03-2007 at 11:51 PM.

  8. #48
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    Quote Originally Posted by GommeInc View Post
    Why do people think the EyeToy and Wii-mote are the same :rolleyes: Why can't people look into a situation rather thinking anything interactive with a player is the same.

    Eye Toy requires nothing, other than a camera. With the Wii-mote, you need a remote. The major difference. The camera picks up the movements you have with a certain distance to the camera. The Wii-mote is also different to this. You can play yhr Wii-mote at any distance passed about 1-2 metres.

    Can you swing an eye-toy and Link swings a sword , Can you push your eye toy forward and send a monkey ball flying ?

    An eye toy put's your image in the game.
    No longer active on here


  9. #49
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    Which is where the EyeToy and Wii-mote are different. Some people cannot understand this "/

  10. #50
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    Sony didnt even invent the eyetoy lol. I had an eyetoy like thing for my pc years before the eyetoy although it was crap..... People can never take that although nintendo doesnt have the best graphics it always has the best ideas. Has anyone also noticed that when the ps1 was out sony fans said graphics didnt matter and so did nintendo fans but as soon as sony graphics got better it suddenly mattered.

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