
Updating old school rs? I thought the whole point was to keep it retro![]()
As I said from the start, it's just 07 RS following EoC's development route.
If they want 07 they should have 07, not adding features from EoC. If they wanted pre-eoc they should have just done a pre-eoc version rather than 07.
Been a stupid idea since they started updating it with the likes of corp imho.
would very much like to see an optimal interface for general playing and dungeoneering. does anybody have any examples? @Zelda; @Kardan; @borders;
my current one is all but useless to me
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few updates
only really doing herb runs atm as i'm reading for essays. SOMEBODY fix my eoc interface and explain revolution and where it's useful.
what i use as my interface:
(i move my prayer tab around depending, cause obv some stuff like rots/nex i dont ever needa go on it, stuff like rago i'm constantly flicking prayers while bomb tanking so i move it on top of range tab there instead)
for dung, i use the same but then have my ability bar as:
Note that obviously i use melee + range in dung more, but since range + mage is the best combination, they should be range abilities really or mage ones, but obviously i have both of those tabs open anymore.
Last edited by Zelda; 18-03-2015 at 04:23 PM.
My interface:
I like mine quite uncluttered. Have magic spells open mainly for dungeoneering teleports, prayers and defence abilities for combat. Everything else is in my inventory tab really, don't need to see anything else all the time other than inventory.
My interface:
But Idk if thats coz i like oldschool so i kinda set it out the same (and i use fixed not the near full screen one)
Depends how big your screen is, but for dg I'd say have the magic abilites in a different window so you can easily tele to gatestones.
small screen;
Big screen;
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God said, let there be light.
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