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Results 1 to 8 of 8
  1. #1
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    Spoltage

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    Lightbulb Wired collision help?

    Hello fellow habboxers,

    I am trying to make it so that four ducks (see image below) move left and right randomly and if the user stands directly next to the ducks the user will be teleported elsewhere. However my attempts have failed and really I have no clue of the correct wired needed.



    Any help will be appreciated,

    Thanks,

    Sam

  2. #2
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    Quote Originally Posted by Spoltage View Post
    Hello fellow habboxers,

    I am trying to make it so that four ducks (see image below) move left and right randomly and if the user stands directly next to the ducks the user will be teleported elsewhere. However my attempts have failed and really I have no clue of the correct wired needed.



    Any help will be appreciated,

    Thanks,

    Sam
    I don't think you can do this. the only option for them at the moment with the wired is to move randomly

  3. #3
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    Quote Originally Posted by sex View Post
    I don't think you can do this. the only option for them at the moment with the wired is to move randomly
    @Mr-Trainor; has it happening in his room, i have no idea how he did it though and hes currently got exams so I can't ask him

    Sam

  4. #4
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    Quote Originally Posted by Spoltage View Post
    @Mr-Trainor; has it happening in his room, i have no idea how he did it though and hes currently got exams so I can't ask him

    Sam
    I dunno how its happened because i think the trigger can only be activated with the random movement wired to user in nearest row, if you want side to side use the "move and rotate furni" but that wont trigger the stack which will teleport people i dont think,

  5. #5
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    Quote Originally Posted by Spoltage View Post
    @Mr-Trainor; has it happening in his room, i have no idea how he did it though and hes currently got exams so I can't ask him

    Sam
    Instead of move and rotate, get change direction wired
    The day I get to 200 in Ping Pong II is the day my life is complete.

  6. #6
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    Quote Originally Posted by Mk, View Post
    Instead of move and rotate, get change direction wired
    ok will do thanks

  7. #7
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    Mr-Trainor

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    Quote Originally Posted by Mk, View Post
    Instead of move and rotate, get change direction wired
    Yeah this is what I have in my room . https://habbox.com/#!/Rares/view/WIRE...urni+Direction

    Not online very often

  8. #8
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    mishka440

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    Awh thats a shame people told you this isnt possible lol. Its very easy. There are 3 types of wireds that move a furni, move and rotate, change furni direction and move furni towards nearest user. Move and rotate will not ever count as a bopper, although it will move things and look like it should. Put a repeat at the bottom, change furni direction and move furni towards nearest user will count as a bop out (put on top). Then you will need a stack that is Collision and teleport to furni. Teleport to furni is where you want them to go back to when a collision occurs. Note that a collision is anything in the room where something is running into users, so its best to only have one or habbo gets confused.

    Been a while since this has been posted but I hope it helps others in the future

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