View Full Version : [Alteration] Not very good, here goes, Stone Collection
FrozenWhisper
31-12-2006, 02:40 PM
Tbh, I don't like it. I'm going to add cracks and moss when I work out how. Will add Tables, chairs and a lamp later on. Also I'll put it in a catolouge or a room. Personally I hate the hatch but I tried. C&C and ratings please :)
Opps sorry, forgot to post link O.o
http://img400.imageshack.us/img400/3696/stonecollectioneu8.png
You have to include the picture in the post first...
FrozenWhisper
31-12-2006, 02:43 PM
Sorry added link. I'm going out soon but I'll try and improve tomorrow.
Black_Apalachi
31-12-2006, 04:06 PM
Looks more like steel... but good effort.
I don't quite understand how the hatch works and why there is a "H" on the rug. :s
Browney
31-12-2006, 04:25 PM
Ok well,
Stone Rug:
- Why?
- Why is there a H?
- Too many black in lines.
Stone Corner:
- To basic.
- Too many black in lines.
- Does'nt fit the stone bar.
- Unintresting design. Try give it a shine or as you said, moss.
Stone Bar:
- Too Thin.
- Too small.
- Too many black in lines.
Stone Hatch:
- Does'nt seem to suit the bar.
- Maybe to small.
- Black in lines.
As you've said yourself that you are'nt happy with these, I'll give it straight. You could have poured alittle more attention into these. Good ideas, just seems you can't get them out the way you want to.
6/10
Porosity
01-01-2007, 01:51 AM
I also think that these are a little dull, of course this is better pixel work than that of my skills, but it seems like you need to add some more effort.
Nice though, 7/10
Acidulantes
01-01-2007, 10:58 AM
Im not trying to be EXTREMELY rude, but this looks like the kind of thing simon305 would of done... good idea, but done badly. 6/10
The stone hatch closed, the bit in the middle seems thinner than the grey patch on the floor when its open... Im guessing you tried to make it look like it sneaks into the floor but the thickness is wrong...
They all need some sort of texture added, and more variation between the light and dark sides....
FrozenWhisper
01-01-2007, 02:04 PM
Looking back at them they suck. The idea of the hatch is the middle bit goes down to let the habbo in. I'm going to completely redo it when I get home from my grans. Btw, does anyone know how I could do moss and cracks? I tried and it sucked.
Browney
01-01-2007, 02:18 PM
Looking back at them they suck. The idea of the hatch is the middle bit goes down to let the habbo in. I'm going to completely redo it when I get home from my grans. Btw, does anyone know how I could do moss and cracks? I tried and it sucked.
To see a good rock effect look at this alt. Ignore the cannon just look at the shading and the moss for inspiration.
http://www.habboforum.com/alterations/27040-a.html (http://www.habboforum.com/alterations/27040-a.html)
Also, another good rock effect from the same site is;
http://www.habboforum.com/alterations/24682-habboween-competition-alt-halloweens-eye.html (http://www.habboforum.com/alterations/24682-habboween-competition-alt-halloweens-eye.html)
That is a brilliant example of a style of shading called "dithering." Copy that into paint and zoom in to look more closely at the shading.
To see a good rock effect look at this alt. Ignore the cannon just look at the shading and the moss for inspiration.
http://www.habboforum.com/alterations/27040-a.html (http://www.habboforum.com/alterations/27040-a.html)
Also, another good rock effect from the same site is;
http://www.habboforum.com/alterations/24682-habboween-competition-alt-halloweens-eye.html (http://www.habboforum.com/alterations/24682-habboween-competition-alt-halloweens-eye.html)
That is a brilliant example of a style of shading called "dithering." Copy that into paint and zoom in to look more closely at the shading.
Sorry, but I have to disagree, on both counts.
The first one is very poorly shaded, he's used dithering on the rock to try to give them texture, but the way he's done it it has been given a smoother overall look, rather than a rocky look. Also, for some reason all the bricks seem to join together into a massive block at the top, which looks very odd to me, if you know what I'm talking about.. difficult to explain. The cracks are simply splodges of a darker shade of the base colour. Doesn't work at all.
For the second, there seems to be no visible lightsource. As well as that, the dithering is poorly executed, he's just randomly dotted everything.
I'd advise against looking at these for inspiration and help. Sorry Cola.
For stone, it entirely depends on the style you intend to develop. I've gathered a few different pieces by different artists to help you out..
Firstly.. a more cartoonish, but still immensely detailed style. This is 'Bahamut' by st0ven -
http://img149.imageshack.us/img149/2250/bahamuttd6.gif
Next, a piece more focused on detail and realism. This is 'Colossal Katamari' by Snake -
http://img129.imageshack.us/img129/5928/colossalkatamaritc6.png
Finally, the worst of the bunch, but the most habbo styled, is something I made a very long time ago. 'Gravestone' by Xero -
http://img89.imageshack.us/img89/2086/gravestonekt1.gif
Hope I've helped.
Browney
01-01-2007, 03:14 PM
Sorry, but I have to disagree, on both counts.
The first one is very poorly shaded, he's used dithering on the rock to try to give them texture, but the way he's done it it has been given a smoother overall look, rather than a rocky look. Also, for some reason all the bricks seem to join together into a massive block at the top, which looks very odd to me, if you know what I'm talking about.. difficult to explain. The cracks are simply splodges of a darker shade of the base colour. Doesn't work at all.
For the second, there seems to be no visible lightsource. As well as that, the dithering is poorly executed, he's just randomly dotted everything.
I'd advise against looking at these for inspiration and help. Sorry Cola.
For stone, it entirely depends on the style you intend to develop. I've gathered a few different pieces by different artists to help you out..
Firstly.. a more cartoonish, but still immensely detailed style. This is 'Bahamut' by st0ven -
http://img149.imageshack.us/img149/2250/bahamuttd6.gif
Next, a piece more focused on detail and realism. This is 'Colossal Katamari' by Snake -
http://img129.imageshack.us/img129/5928/colossalkatamaritc6.png
Finally, the worst of the bunch, but the most habbo styled, is something I made a very long time ago. 'Gravestone' by Xero -
http://img89.imageshack.us/img89/2086/gravestonekt1.gif
Hope I've helped.
My advice got owned. And I don't mind. But, I don't think the first two examples can't really be as useful to a habbo pixel artist as your example. But I do see what you are trying to show.
Way too basic, it's just boxes coloured in grey. And a metallic grey anyway.
FrozenWhisper
01-01-2007, 05:01 PM
Way too basic, it's just boxes coloured in grey. And a metallic grey anyway.
I see what your saying, I'm going home soon so I can try to fix them. As Cola said the last shading was most helpful. Thanks for the help guys.
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