Fez
23-06-2008, 03:40 PM
http://kotaku.com/5018710/call-of-duty-5-screens-details-4+player-co+op
http://kotaku.com/assets/images/gallery/9/2008/06/medium_2602847741_29dc0e3465_o.jpg
http://kotaku.com/assets/images/gallery/9/2008/06/medium_2602844655_d6ed63f550_o.jpg
http://kotaku.com/assets/images/gallery/9/2008/06/medium_2603674370_75f7a83c1d_o.jpg
http://kotaku.com/assets/images/gallery/9/2008/06/medium_2602842573_7b6a7ff7bb_o.jpg
http://kotaku.com/assets/images/gallery/9/2008/06/medium_2603671864_10f65ea975_o.jpg
Yes. Not just screenshots, but details. Details like a confirmation that the game will be taking place in both the Pacific and European theatres, as you control not only the Americans fighting the Japanese, but the Russians on their advance towards Berlin as well. Again. More details: the game will boast four-player, drop-in-drop-out co-op play for the 360, PS3 and PC versions of the game (Wii owners, you get "a unique co-op mode for two players"). Oh, and the game will also feature a scaling difficulty curve, based upon "a player’s experience rank and rank of the player’s friends" (when playing co-op). Screens are below, concept art and presser after the jump.
Wow this looks brilliant, I swear down that this might even be better than CoD4
Treyarch also said this:
http://kotaku.com/5018688/call-of-duty-3-needed-more-time-for-greatness
I'd say that one of the things that's hard for a player to understand, I'm sure you guys can understand it because you have a lot more insight into the industry, is that Call of Duty 3 (http://kotaku.com/tag/call-of-duty-3/) was about eight months end to end for development... And it's very hard to make a great game in that time. Call of Duty 3 is a very good game. It sold very well so a lot of people must have liked it... But it's not the game this team could have made if it had the time to polish to the level they needed to... Look at the great games of just this last six months or year. Look at Modern Warfare, look at BioShock, look at GTA 4. What these games have in common is enough time to polish and iterate on it, and I think as an industry we're learning how important that is... I feel like it's a little bit of an underdog story almost. Here's a team that's never had a chance to actually make a game with this much time. Modern Warfare comes along and raises the bar really high and now the team says, we've got to show what we've got, we've got to show up with a great game or else the players aren't going to want to play it. Expectations are so high.
I think that they've been working on CoD5 since CoD3... around 3 years then.
http://kotaku.com/assets/images/gallery/9/2008/06/medium_2602847741_29dc0e3465_o.jpg
http://kotaku.com/assets/images/gallery/9/2008/06/medium_2602844655_d6ed63f550_o.jpg
http://kotaku.com/assets/images/gallery/9/2008/06/medium_2603674370_75f7a83c1d_o.jpg
http://kotaku.com/assets/images/gallery/9/2008/06/medium_2602842573_7b6a7ff7bb_o.jpg
http://kotaku.com/assets/images/gallery/9/2008/06/medium_2603671864_10f65ea975_o.jpg
Yes. Not just screenshots, but details. Details like a confirmation that the game will be taking place in both the Pacific and European theatres, as you control not only the Americans fighting the Japanese, but the Russians on their advance towards Berlin as well. Again. More details: the game will boast four-player, drop-in-drop-out co-op play for the 360, PS3 and PC versions of the game (Wii owners, you get "a unique co-op mode for two players"). Oh, and the game will also feature a scaling difficulty curve, based upon "a player’s experience rank and rank of the player’s friends" (when playing co-op). Screens are below, concept art and presser after the jump.
Wow this looks brilliant, I swear down that this might even be better than CoD4
Treyarch also said this:
http://kotaku.com/5018688/call-of-duty-3-needed-more-time-for-greatness
I'd say that one of the things that's hard for a player to understand, I'm sure you guys can understand it because you have a lot more insight into the industry, is that Call of Duty 3 (http://kotaku.com/tag/call-of-duty-3/) was about eight months end to end for development... And it's very hard to make a great game in that time. Call of Duty 3 is a very good game. It sold very well so a lot of people must have liked it... But it's not the game this team could have made if it had the time to polish to the level they needed to... Look at the great games of just this last six months or year. Look at Modern Warfare, look at BioShock, look at GTA 4. What these games have in common is enough time to polish and iterate on it, and I think as an industry we're learning how important that is... I feel like it's a little bit of an underdog story almost. Here's a team that's never had a chance to actually make a game with this much time. Modern Warfare comes along and raises the bar really high and now the team says, we've got to show what we've got, we've got to show up with a great game or else the players aren't going to want to play it. Expectations are so high.
I think that they've been working on CoD5 since CoD3... around 3 years then.