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  1. #1
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    Default More CoD5 Details (Co-op, Screenies, Treyarch's CoD3 Reply)

    http://kotaku.com/5018710/call-of-du...4+player-co+op











    Quote Originally Posted by Kotaku
    Yes. Not just screenshots, but details. Details like a confirmation that the game will be taking place in both the Pacific and European theatres, as you control not only the Americans fighting the Japanese, but the Russians on their advance towards Berlin as well. Again. More details: the game will boast four-player, drop-in-drop-out co-op play for the 360, PS3 and PC versions of the game (Wii owners, you get "a unique co-op mode for two players"). Oh, and the game will also feature a scaling difficulty curve, based upon "a player’s experience rank and rank of the player’s friends" (when playing co-op). Screens are below, concept art and presser after the jump.
    Wow this looks brilliant, I swear down that this might even be better than CoD4

    Treyarch also said this:

    http://kotaku.com/5018688/call-of-du...-for-greatness

    Quote Originally Posted by Treyarch
    I'd say that one of the things that's hard for a player to understand, I'm sure you guys can understand it because you have a lot more insight into the industry, is that Call of Duty 3 was about eight months end to end for development... And it's very hard to make a great game in that time. Call of Duty 3 is a very good game. It sold very well so a lot of people must have liked it... But it's not the game this team could have made if it had the time to polish to the level they needed to... Look at the great games of just this last six months or year. Look at Modern Warfare, look at BioShock, look at GTA 4. What these games have in common is enough time to polish and iterate on it, and I think as an industry we're learning how important that is... I feel like it's a little bit of an underdog story almost. Here's a team that's never had a chance to actually make a game with this much time. Modern Warfare comes along and raises the bar really high and now the team says, we've got to show what we've got, we've got to show up with a great game or else the players aren't going to want to play it. Expectations are so high.
    I think that they've been working on CoD5 since CoD3... around 3 years then.

  2. #2
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    Quote Originally Posted by Purpleness View Post
    http://kotaku.com/5018710/call-of-du...4+player-co+op













    Wow this looks brilliant, I swear down that this might even be better than CoD4

    Treyarch also said this:

    http://kotaku.com/5018688/call-of-du...-for-greatness



    I think that they've been working on CoD5 since CoD3... around 3 years then.
    sounds like they're hinting at a delay :S


  3. #3
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    Apparently the wii version will have graphics of the xbox360, somehow.
    Mario

  4. #4
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    Quote Originally Posted by Mario View Post
    Apparently the wii version will have graphics of the xbox360, somehow.
    I doubt that

  5. #5
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    Quote Originally Posted by Purpleness View Post
    I doubt that
    I don't, Treyarch don't exactly do well when it comes to graphics, to be honest CoD5 has pretty bad looking graphics so it could easily look the same on all 3 consoles

  6. #6
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    Quote Originally Posted by Neil View Post
    I don't, Treyarch don't exactly do well when it comes to graphics, to be honest CoD5 has pretty bad looking graphics so it could easily look the same on all 3 consoles
    If it's using same engine as CoD4 won't it use the same graphics engine? :S

  7. #7
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    Undead why quote the thread?

    Anyway looks a crap game and not my cuppa tea, waiting for the 6th one which should be better.
    -

  8. #8
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    oooooooh

    still not interested, the one thing i dislike about games set in an older period is the guns, just everything about them is so blehh


  9. #9
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    gow2 will be out then i think, so i'll be on that

    even though i love cod4 soooooo much
    Guitars, Gunshots 'n Glowsticks

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  10. #10
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    Classic weaponry is faaar better in my opinion.

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