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View Full Version : Wired Help +REP



iLogan
03-05-2011, 05:07 PM
Heya, I need your wired help.

It's basically for a maze, and one room is Beat the Dragon!

I'm stuck on the last bit:

So there's a que with a one way gate, and when the player goes through it it rotates (so that's trigger user steps on furni, effect match furni to position or rotate furni w/e)

Then when they click the lever the teleport to the start of the seat maze (user toggles furni | teleport to furni | match furni to position (dragon on the rollers)

so then they go through maze and if they step on the wrong seat they go back to the beginning, (user steps on furni | teleport to furni).

This is the bit I'm stuck on: so when the dragon gets to the end and lands on the finishing plate I want it to automaticly teleport user to a furni (a door teleport to a trapped room)

How would I do this?

I tried doing repeat effect, condition: has furni on, teleport to furni but it says that repeat effect & teleport to furni are incompatible, any ideas?

+REP

Thread moved by Jordan (Forum Moderator): From 'Habbo In General' as I feel it is more suited here

James:DD
03-05-2011, 05:08 PM
:/ I said Id help you :D :D :D

iLogan
03-05-2011, 05:08 PM
thanks thanks but I need it ASAP - I'll plus rep ya still xox

Zak
03-05-2011, 06:49 PM
You could put a rug under where the maze is taking place then if person is still on the rug at the end and hasn't won he can be teleported?

I think Luke, "Mr-Trainor" on here has something like this. Maybe you should ask him how he did his!

Mr-Trainor
03-05-2011, 07:13 PM
I'm not 100% what you mean; when the dragon gets to the end, where will the person be? If they're not going to be in a particular place, then I'm not sure it's possible. If you see what I mean :P. If possible, post a screenshot of the room :D.

iLogan
03-05-2011, 07:14 PM
I haven't made the room yet :P

Basically if the dragon gets to the end before them I want them to be teleported to a furni.

Mr-Trainor
03-05-2011, 07:29 PM
This should work but could required a lot of wired boxes, depending how long the race is for the user:
- Condition: furni matches position/state (for the dragon, when it's at the end)
- User teleport to furni
- Trigger: user steps on furni (5 furni per box, must have all furni selected that the user will have to race through)

Hope that makes sense :P.

iLogan
03-05-2011, 07:38 PM
Thanks :D but wouldn't that mean they could camp if the dragon finishes, and they won't get tele'd?

Plebings
03-05-2011, 08:03 PM
It means they can camp unfortunately :( there isn't any wired that can teleport a Habbo while they make no actions.

You'd have to be willing to spend a lot of credits and be very creative with rollers if you want it to work out.

If its a beat the dragon, would there be a host? I doubt too many people would camp, and if there is a host you'll just have to kick them :(

BLOCKERS RUIN IT FOR EVERYONE :(

iLogan
03-05-2011, 08:08 PM
Well it's a level of a maze, so I guess I'll stick someone in there with rights, thanks :)

Plebings
03-05-2011, 08:52 PM
If it's for a maze, I doubt anyone would block tbh, especially if it's a later level, ohliam has a beat the dragon type one and I haven't heard any comments of blockers

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