Discover Habbo's history
Treat yourself with a Secret Santa gift.... of a random Wiki page for you to start exploring Habbo's history!
Happy holidays!
Celebrate with us at Habbox on the hotel, on our Forum and right here!
Join Habbox!
One of us! One of us! Click here to see the roles you could take as part of the Habbox community!


Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: Wired Help +REP

  1. #1
    Join Date
    Apr 2009
    Posts
    4,289
    Tokens
    2,022
    Habbo
    iLogan

    Latest Awards:

    Default Wired Help +REP

    Heya, I need your wired help.

    It's basically for a maze, and one room is Beat the Dragon!

    I'm stuck on the last bit:

    So there's a que with a one way gate, and when the player goes through it it rotates (so that's trigger user steps on furni, effect match furni to position or rotate furni w/e)

    Then when they click the lever the teleport to the start of the seat maze (user toggles furni | teleport to furni | match furni to position (dragon on the rollers)

    so then they go through maze and if they step on the wrong seat they go back to the beginning, (user steps on furni | teleport to furni).

    This is the bit I'm stuck on: so when the dragon gets to the end and lands on the finishing plate I want it to automaticly teleport user to a furni (a door teleport to a trapped room)

    How would I do this?

    I tried doing repeat effect, condition: has furni on, teleport to furni but it says that repeat effect & teleport to furni are incompatible, any ideas?

    +REP

    moderator alert Thread moved by Jordan (Forum Moderator): From 'Habbo In General' as I feel it is more suited here
    Last edited by Jordan; 03-05-2011 at 05:10 PM.
    ex-hxl manager
    ex-event organizer
    ex-gfx designer
    ex-competition staff
    ex-content staff
    OFWGKΔ

  2. #2
    Join Date
    May 2010
    Posts
    35
    Tokens
    720
    Habbo
    campingtree

    Latest Awards:

    Default

    :/ I said Id help you


  3. #3
    Join Date
    Apr 2009
    Posts
    4,289
    Tokens
    2,022
    Habbo
    iLogan

    Latest Awards:

    Default

    thanks thanks but I need it ASAP - I'll plus rep ya still xox
    ex-hxl manager
    ex-event organizer
    ex-gfx designer
    ex-competition staff
    ex-content staff
    OFWGKΔ

  4. #4
    Join Date
    Oct 2006
    Posts
    9,900
    Tokens
    26,832
    Habbo
    Zak

    Latest Awards:

    Default

    You could put a rug under where the maze is taking place then if person is still on the rug at the end and hasn't won he can be teleported?

    I think Luke, "Mr-Trainor" on here has something like this. Maybe you should ask him how he did his!

  5. #5
    Join Date
    Feb 2008
    Location
    London, UK
    Posts
    15,747
    Tokens
    25,786
    Habbo
    Mr-Trainor

    Latest Awards:

    Default

    I'm not 100% what you mean; when the dragon gets to the end, where will the person be? If they're not going to be in a particular place, then I'm not sure it's possible. If you see what I mean . If possible, post a screenshot of the room .

    Not online very often

  6. #6
    Join Date
    Apr 2009
    Posts
    4,289
    Tokens
    2,022
    Habbo
    iLogan

    Latest Awards:

    Default

    I haven't made the room yet

    Basically if the dragon gets to the end before them I want them to be teleported to a furni.
    ex-hxl manager
    ex-event organizer
    ex-gfx designer
    ex-competition staff
    ex-content staff
    OFWGKΔ

  7. #7
    Join Date
    Feb 2008
    Location
    London, UK
    Posts
    15,747
    Tokens
    25,786
    Habbo
    Mr-Trainor

    Latest Awards:

    Default

    This should work but could required a lot of wired boxes, depending how long the race is for the user:
    - Condition: furni matches position/state (for the dragon, when it's at the end)
    - User teleport to furni
    - Trigger: user steps on furni (5 furni per box, must have all furni selected that the user will have to race through)

    Hope that makes sense .

    Not online very often

  8. #8
    Join Date
    Apr 2009
    Posts
    4,289
    Tokens
    2,022
    Habbo
    iLogan

    Latest Awards:

    Default

    Thanks but wouldn't that mean they could camp if the dragon finishes, and they won't get tele'd?
    ex-hxl manager
    ex-event organizer
    ex-gfx designer
    ex-competition staff
    ex-content staff
    OFWGKΔ

  9. #9
    Join Date
    Apr 2009
    Posts
    2,702
    Tokens
    7,344

    Latest Awards:

    Default

    It means they can camp unfortunately there isn't any wired that can teleport a Habbo while they make no actions.

    You'd have to be willing to spend a lot of credits and be very creative with rollers if you want it to work out.

    If its a beat the dragon, would there be a host? I doubt too many people would camp, and if there is a host you'll just have to kick them

    BLOCKERS RUIN IT FOR EVERYONE
    magik*magik

  10. #10
    Join Date
    Apr 2009
    Posts
    4,289
    Tokens
    2,022
    Habbo
    iLogan

    Latest Awards:

    Default

    Well it's a level of a maze, so I guess I'll stick someone in there with rights, thanks
    ex-hxl manager
    ex-event organizer
    ex-gfx designer
    ex-competition staff
    ex-content staff
    OFWGKΔ

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •