View Full Version : [+14rep] Wired Help.
:odey:
05-08-2013, 07:23 PM
I don't get how the 'new' wired works at all.
Basically, I just want 15 moving objects, that people have to run through, and if they hit them, they get teleported back?
I don't even know if it's actually possible, but it must be somehow!
Can I not use the 'move/rotate furni' does it have to be some of the new stuff?
lemons
05-08-2013, 07:31 PM
Stack 1
Trigger - Repeat Effect
Effect - Move Furni Towards User x3
Stack 2:
Trigger - User Stuff Collison
Effect - Teleport to furni
Mr-Trainor
05-08-2013, 07:33 PM
stack 1
teleport to furni
repeat effect
stack 2
furni moves towards nearest user x 3
collision furni stuff (something like that)
not sure if it's those stacks but defo the right wired
You've got the right wired, but not the right stacks.
--
Ok, firstly you need a stack to move the furni. You can use either:
- Move furni towards nearest user
- Move furni away from nearest user
- or Change furni direction
And I'd recommend using that with a repeat effect trigger.
Then you need a stack to teleport people back:
- User stuff collision trigger
- Teleport user to furni effect
That should work :).
Lewis
05-08-2013, 07:34 PM
Almost right zitrone
Stack 1:
Trigger: Furni user collision
Effect: Teleport to Furni
Condition: Optional
Stack 2:
Trigger: Repeat effect
Effect: Move Furni towards/away nearest user, OR change furni direction wired. Not move and rotate.
Condition: Optional
And you beat me @Mr-Trainor (http://www.habboxforum.com/member.php?u=47332); :(
lemons
05-08-2013, 07:36 PM
I EDITED IT B4 U GUYS POSTED REP PLEASE :D
:odey:
05-08-2013, 07:41 PM
Does it just count ANY furni collision as you can't select certain furni? Right?
Lewis
05-08-2013, 07:53 PM
Does it just count ANY furni collision as you can't select certain furni? Right?
yeah, but if you want it to be specific furniture, you can use conditions. But it'd be a lot of coins!
:odey:
05-08-2013, 08:06 PM
So if I only wanted it to be 5 of the 15, I could just use repeat / move/rotate furni on the other 10, because they don't count with the collision thing, right?
Mr-Trainor
05-08-2013, 08:21 PM
So if I only wanted it to be 5 of the 15, I could just use repeat / move/rotate furni on the other 10, because they don't count with the collision thing, right?
Yeah you could :).
James
05-08-2013, 08:23 PM
So if I only wanted it to be 5 of the 15, I could just use repeat / move/rotate furni on the other 10, because they don't count with the collision thing, right?
Correct.
Move/rotate furni won't count towards collision.
However, the Move furni towards user does.
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