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Results 1 to 10 of 10
  1. #1
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    Habbo
    :odey:

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    Default [+14rep] Wired Help.

    I don't get how the 'new' wired works at all.

    Basically, I just want 15 moving objects, that people have to run through, and if they hit them, they get teleported back?

    I don't even know if it's actually possible, but it must be somehow!

    Can I not use the 'move/rotate furni' does it have to be some of the new stuff?
    Quote Originally Posted by lawrawrrr View Post
    let it be always marked here that odey is a babe

    There are a lot of things that are personally uncomfortable to show, especially me
    without makeup and completely bloated or crying. But I've realized that it's time for me to
    show my audience that you don't have to be perfect to achieve your dreams.
    Because nobody relates to being perfect.

    Katy Perry



  2. #2
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    Zitrone

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    Default

    Stack 1
    Trigger - Repeat Effect
    Effect - Move Furni Towards User x3

    Stack 2:
    Trigger - User Stuff Collison
    Effect - Teleport to furni
    Last edited by lemons; 05-08-2013 at 07:33 PM.

  3. #3
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    Habbo
    Mr-Trainor

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    Default

    Quote Originally Posted by Zitrone View Post
    stack 1
    teleport to furni
    repeat effect

    stack 2
    furni moves towards nearest user x 3
    collision furni stuff (something like that)


    not sure if it's those stacks but defo the right wired
    You've got the right wired, but not the right stacks.

    --
    Ok, firstly you need a stack to move the furni. You can use either:
    - Move furni towards nearest user
    - Move furni away from nearest user
    - or Change furni direction
    And I'd recommend using that with a repeat effect trigger.

    Then you need a stack to teleport people back:
    - User stuff collision trigger
    - Teleport user to furni effect

    That should work .

    Not online very often

  4. #4
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    Almost right zitrone

    Stack 1:
    Trigger: Furni user collision
    Effect: Teleport to Furni
    Condition: Optional

    Stack 2:
    Trigger: Repeat effect
    Effect: Move Furni towards/away nearest user, OR change furni direction wired. Not move and rotate.
    Condition: Optional

    And you beat me @Mr-Trainor;
    Last edited by Lewis; 05-08-2013 at 07:36 PM.
    The day I get to 200 in Ping Pong II is the day my life is complete.

  5. #5
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    Zitrone

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    I EDITED IT B4 U GUYS POSTED REP PLEASE

  6. #6
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    Habbo
    :odey:

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    Does it just count ANY furni collision as you can't select certain furni? Right?
    Quote Originally Posted by lawrawrrr View Post
    let it be always marked here that odey is a babe

    There are a lot of things that are personally uncomfortable to show, especially me
    without makeup and completely bloated or crying. But I've realized that it's time for me to
    show my audience that you don't have to be perfect to achieve your dreams.
    Because nobody relates to being perfect.

    Katy Perry



  7. #7
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    Quote Originally Posted by :odey: View Post
    Does it just count ANY furni collision as you can't select certain furni? Right?
    yeah, but if you want it to be specific furniture, you can use conditions. But it'd be a lot of coins!
    The day I get to 200 in Ping Pong II is the day my life is complete.

  8. #8
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    :odey:

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    So if I only wanted it to be 5 of the 15, I could just use repeat / move/rotate furni on the other 10, because they don't count with the collision thing, right?
    Quote Originally Posted by lawrawrrr View Post
    let it be always marked here that odey is a babe

    There are a lot of things that are personally uncomfortable to show, especially me
    without makeup and completely bloated or crying. But I've realized that it's time for me to
    show my audience that you don't have to be perfect to achieve your dreams.
    Because nobody relates to being perfect.

    Katy Perry



  9. #9
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    Mr-Trainor

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    Quote Originally Posted by :odey: View Post
    So if I only wanted it to be 5 of the 15, I could just use repeat / move/rotate furni on the other 10, because they don't count with the collision thing, right?
    Yeah you could .

    Not online very often

  10. #10
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    James

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    Quote Originally Posted by :odey: View Post
    So if I only wanted it to be 5 of the 15, I could just use repeat / move/rotate furni on the other 10, because they don't count with the collision thing, right?
    Correct.
    Move/rotate furni won't count towards collision.
    However, the Move furni towards user does.

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