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Thread: Wildy races?

  1. #11
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    im up for that

  2. #12
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    We'll organise one during the week.

  3. #13
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    You can just cheat and tele to lvl 45 wildy with ancients though

  4. #14
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    Anyone who teleports will simply be disqualified.
    We'll figure out if they do.

  5. #15
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    Here are some rules:

    - Everybody will be teleblocked before we starts. If it's not possible, nobody will be teleblocked.
    - If teleblocking isn't an option, no ancients is alowed, you have to prove this by casting a normal spell and showing your invent. You must have a full invent so you can't secretly have that new thingy to change to ancients.
    - I win, no matter what.
    [CENTER]Time you enjoy wasting is not wasted time.

  6. #16
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    Ill just run to lvl 12 wildy and ride a green dragon to the finish line mwahahha

  7. #17
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    maybe just do it for fun some people might not pay up?

  8. #18
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    If we were all to get teleblocked, we wouldnt be able to use the ardy tele.
    And dont forget everyone might have to bring a weapon with the slash action for the webs

  9. #19
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    Quote Originally Posted by Harrison
    If we were all to get teleblocked, we wouldnt be able to use the ardy tele.
    And dont forget everyone might have to bring a weapon with the slash action for the webs
    Only the runners ofcourse. When you log out the effect is off.
    [CENTER]Time you enjoy wasting is not wasted time.

  10. #20
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    Not a bad idea.

    Just stop people taking runes with them, makes it unfair on the lower levels
    Doubt everything, even this.

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