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  1. #11
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    Quote Originally Posted by Cola View Post

    To see a good rock effect look at this alt. Ignore the cannon just look at the shading and the moss for inspiration.

    http://www.habboforum.com/alterations/27040-a.html


    Also, another good rock effect from the same site is;

    http://www.habboforum.com/alterations/24682-habboween-competition-alt-halloweens-eye.html

    That is a brilliant example of a style of shading called "dithering." Copy that into paint and zoom in to look more closely at the shading.
    Sorry, but I have to disagree, on both counts.

    The first one is very poorly shaded, he's used dithering on the rock to try to give them texture, but the way he's done it it has been given a smoother overall look, rather than a rocky look. Also, for some reason all the bricks seem to join together into a massive block at the top, which looks very odd to me, if you know what I'm talking about.. difficult to explain. The cracks are simply splodges of a darker shade of the base colour. Doesn't work at all.

    For the second, there seems to be no visible lightsource. As well as that, the dithering is poorly executed, he's just randomly dotted everything.

    I'd advise against looking at these for inspiration and help. Sorry Cola.

    For stone, it entirely depends on the style you intend to develop. I've gathered a few different pieces by different artists to help you out..

    Firstly.. a more cartoonish, but still immensely detailed style. This is 'Bahamut' by st0ven -



    Next, a piece more focused on detail and realism. This is 'Colossal Katamari' by Snake -



    Finally, the worst of the bunch, but the most habbo styled, is something I made a very long time ago. 'Gravestone' by Xero -



    Hope I've helped.
    Last edited by Xero; 01-01-2007 at 03:07 PM.

    Live for what you believe in.. Die fighting for it.

  2. #12
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    Quote Originally Posted by Xero View Post
    Sorry, but I have to disagree, on both counts.

    The first one is very poorly shaded, he's used dithering on the rock to try to give them texture, but the way he's done it it has been given a smoother overall look, rather than a rocky look. Also, for some reason all the bricks seem to join together into a massive block at the top, which looks very odd to me, if you know what I'm talking about.. difficult to explain. The cracks are simply splodges of a darker shade of the base colour. Doesn't work at all.

    For the second, there seems to be no visible lightsource. As well as that, the dithering is poorly executed, he's just randomly dotted everything.

    I'd advise against looking at these for inspiration and help. Sorry Cola.

    For stone, it entirely depends on the style you intend to develop. I've gathered a few different pieces by different artists to help you out..

    Firstly.. a more cartoonish, but still immensely detailed style. This is 'Bahamut' by st0ven -



    Next, a piece more focused on detail and realism. This is 'Colossal Katamari' by Snake -



    Finally, the worst of the bunch, but the most habbo styled, is something I made a very long time ago. 'Gravestone' by Xero -



    Hope I've helped.
    My advice got owned. And I don't mind. But, I don't think the first two examples can't really be as useful to a habbo pixel artist as your example. But I do see what you are trying to show.
    Last edited by Browney; 01-01-2007 at 03:14 PM.

  3. #13
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    Way too basic, it's just boxes coloured in grey. And a metallic grey anyway.






  4. #14
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    Quote Originally Posted by :Jack View Post
    Way too basic, it's just boxes coloured in grey. And a metallic grey anyway.
    I see what your saying, I'm going home soon so I can try to fix them. As Cola said the last shading was most helpful. Thanks for the help guys.
    On three,
    we're jumping from this ledge,
    this build's tall,
    I'm sure we'll wake up dead

    But I still love her..

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