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  1. #741
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    My two cents on when Brawl is released for us well, Sakurai said he'd keep updating for two more months after the Japanese release date, so that would mean that Europe gets it two months after the Japanese release date, right?
    No longer active on here


  2. #742
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    Quote Originally Posted by PaulMacC View Post
    My two cents on when Brawl is released for us well, Sakurai said he'd keep updating for two more months after the Japanese release date, so that would mean that Europe gets it two months after the Japanese release date, right?
    Yeah I thought that aswell at first
    Or maybe there's just not enough secrets to update..


    Click the image.

  3. #743
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    Port Town Aero Dive is the huge track that appears in F-Zero GX/AX.
    The main platform for this stage zooms along the track, stopping randomly in several locations, each of which has its own unique terrain.
    You start here.
    Hop on the platform as it whizzes around the track.
    The platform will randomly stop off in one of many locations.
    Since this is a rather daring course, the configuration of the terrain in each location within it is appropriately treacherous. Expect lots of steep slopes and ups and downs.
    We’ve even included that famous stepped portion of the track.
    Th-there’s a vertical wall in the middle of the course?!
    Sometimes the platform will even separate completely from the track. When it does, you’re in store for some really great views of the course.
    The track looks so 3-D from up here.
    Boy, all this talk of angles and curves gets me in the mood to watch a neck-and-neck race. Guess I’ll have to settle for a lightning-fast round of Smash.
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  4. #744
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    No longer active on here


  5. #745
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    Quote Originally Posted by PaulMacC View Post
    Cool.

    Anyone got a video of all the costumes/colours?

  6. #746
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    Have any of you imported the game from Japan? If so, any impressions?
    Seriously.

  7. #747
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    There’s always one of these, huh? This is the simplest stage.
    It’s completely flat – no surprises here!
    As for the terrain, there’s just a flat platform and nothing else. There’s not much to talk about either, so let’s just look at the flow of the lovely scenery.
    A galaxy drifts lazily by...
    You start to enter a wormhole-like thingy...
    Then the wormhole disappears and suddenly...
    ...there’s a beautiful starry sky.
    Just as you think it’s getting dark, there’s a single glint of light.
    Looks like the interstellar clouds are starting to swirl about.
    Then, a lovely ocean view!
    Actually, this place is kind of a continuation of the opening sequence...
    Gradually everything starts to tilt...
    It’s all upside-down, and keeps on turning...
    ...and then, somehow it returns to the beginning.
    In Final Destination, the characters, who have been battling in more imaginary worlds, come closest to battling in a real-world setting.
    That’s the reason why you feel like you begin far away and, bit by bit, arrive at a realistic world.
    The boss Master Hand can also be found on this level.
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  8. #748
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    God... most beautiful stage EVER!


  9. #749
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    Looks like it will be a truly brilliant game.
    Always Happy to Help


  10. #750
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    I was thinking of importing.
    Though I'd rather wait 2 months than spend £250 on a Jap Wii and £50 on the game.
    No longer active on here


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