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  1. #1
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    Jordesh

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    Default Wired Furni - Discuss Here!

    Puh have found some icons that could be to do with Wired furniture.

    http://puhekupla.com/en/News/653http://puhekupla.com/en/News/653

    moderator alert Thread stuck by Con (Forum Moderator) with permission from Jamesy (Forum Manager)


    moderator alert Thread unstuck by HotelUser (Forum Moderator) with permission from Jamesy (Forum Manager)
    Last edited by HotelUser; 14-11-2010 at 02:53 PM.

  2. #2
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    Mr-Trainor

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    Well wired furniture seems to have been getting closer and closer to release and I hope it comes soon

    Not online very often

  3. #3
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    Andii

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    Quote Originally Posted by Mr-Trainor View Post
    Well wired furniture seems to have been getting closer and closer to release and I hope it comes soon
    yea me 2 lol ooo this is exciting lmao. . like the merge only look how that turned out grrr

  4. #4
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    Wehey - Wired Furni in the next version update?
    :dance: McLaren F1 :dance: FC Barcelona :dance: Sheffield United FC :dance:

    I have left for now but may return in the future!



  5. #5
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    Mr-Trainor

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    Quote Originally Posted by Deak View Post
    Wehey - Wired Furni in the next version update?
    It's actually in the current build, according to Puhekupla, but just doesn't seem to be 'enabled' for us yet.

    Not online very often

  6. #6
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    Quote Originally Posted by Mr-Trainor View Post
    It's actually in the current build, according to Puhekupla, but just doesn't seem to be 'enabled' for us yet.
    Well they better had get a move on then and let it loose ;P
    :dance: McLaren F1 :dance: FC Barcelona :dance: Sheffield United FC :dance:

    I have left for now but may return in the future!



  7. #7
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    Color Tile: Can be used to trigger an Effect. Requires a Trigger to work.

    (Trigger) User Walks On Furni: Actions are triggered when a user steps or sits on a Furni.

    (Trigger) User Walks Off Furni: Effects are triggered when a user steps off a Furni.

    Hidden Pyramid: Hides in the ground and periodically rises, acting as a divider

    (Condition) Furni has users: Triggering is allowed if all the selected Furni have users on them.

    Remote Controlled Door Set: Contains all the Furni you need to make a door that is controlled with a pressure plate.

    (Add-on) Random effect: Only one random Effect in this stack is triggered at a time.

    (Trigger) User Says Keyword: Effects are triggered when a user says a certain word or phrase.

    Switch Controlled Door Set: Contains all the Furni you need to make a door that is controlled with a switch.

    Color Wheel: Can be used to trigger an Effect. Requires a Trigger to work.

    (Trigger) At Set Time: Effects are triggered at a given time after the timer is reset.

    Floor Switch 1: Two states- Switch can be turned on/off. Requires a Trigger to work.

    Wall Of Flame: Acts as a fiery divider

    Three Way Wires: Wires that can be laid down in a room.

    (Trigger) Score Is Achieved: Effects are triggered when a team has achieved x points in a game of Battle Banzai.

    Wire Corner: Wires that can be laid down in a room.

    (Condition) Furni States And Positions Match: Triggering is allowed if the states and positions of the selected Furni match.

    Glowball: Glowball rises and lights up.

    Flashing Fires Set: Contains all the Furni you need to make a repeating group of igniting Firegates.

    (Add-on) Unseen effect: Only one previously unused Effect in this stack is triggered at a time.

    (Effect) Move And Rotate Furni: This effect moves and rotates the selected Furni

    (Trigger) Repeat Effect: Effects are triggered every x seconds.

    Co-Op Door Set: Contains all the Furni you need to make a door that opens when you walk on a pressure plate, and closes when you walk off.

    (Trigger) User Enters Room: Effects are triggered when a user enters the room.

    (Condition) Triggering User Is On Furni: Triggering is allowed if the triggering user is on one of the selected Furni.

    Floor Switch 2: Switch has four different states. Requires a Trigger to work.

    (Trigger) Game Starts: Effects are triggered when a game of Battle Banzai starts in the room

    (Condition) Less Than x Secs Elapsed Since Timer Reset: Triggering is allowed if less than x seconds have elapsed since timer reset.

    (Effect) Timer Reset: This Effect resets triggers that use timers.

    Directional Controller Set: Contains all the Furni you need to make a movable Globe using directional pressure plates.

    (Effect) Show Message: This effect shows a secret message only to the triggering users.

    (Effect) Teleport To Furni: This Effect teleports the triggering user to a Furni. If you select more than one Furni, the user is randomly teleported to one of them.

    Password Teleport Set: Contains all the Furni you need to make a password controlled teleporter.

    (Trigger) Game Ends: Effects are triggered when a game of Battle Banzai ends in the room.

    (Effect) Give Points: This action gives the set amount of points to the team that triggers the effect. You can also choose how many
    times in a game the amount can be given.

    Glass Door: When Effect is triggered Glass Door goes up or down.

    (Effect) Match Furni to Position & State: This Effect returns the selected Furni to its set conditions.

    Wire Junction: Wires that can be laid down in a room.

    Pressure Plate: Can be used to trigger an Effect. Requires a Trigger to work.

    Password Door Set: Contains all the Furni you need to make a door that will open by saying a password.

    Ringplate: Can be used to trigger an Effect. Requires a Trigger to work.

    (Condition) More Than x Secs Elapsed Since Timer Reset: Triggering is allowed if more than x seconds have elapsed since timer
    reset.

    Floor Wiring: Wires that can be laid down in a room

    Arrow Plate: Can be used to trigger an Effect. Requires a Trigger to work.

    Moving Globe Set: Contains all the Furni you need to make a movable Globe using a directional pressure plate.

    (Trigger) Furni State Is Changed: Effects are triggered when the state of a Furni is changed by double clicking it.

    (Trigger) User Walks On Furni: Effects are triggered when an avatar walks on a furni.

    (Trigger) User Walks Off Furni: Effects are triggered when an avatar walks off a furni.

    Welcoming Message Set: Contains all the Furni you need to set up a welcoming message that appears when someone enters your room.

    (Effect) Toggle Furni State: This Effect changes the state of the chosen Furni as if the Furni has just been double clicked.



    Think these have already been posted: but oh well:



  8. #8
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    smiffy70

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    Default Wired Furni ?

    ive been readin the stuff on puhekupla and to me it sounds as if its like a game thing, as it has firy dividers, things to count scores, ect....

    any other thoughts?

    moderator alert Threads merged by eSocks (Forum Moderator): As they contain similar topics.
    Last edited by Matthew; 22-10-2010 at 07:26 PM.
    1st Evictee on Habbox Forum Big Brother!

  9. #9
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    Jordesh

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    wf_colortile
    wf_trg_walks_on_product
    wf_trg_walks_off_product
    wf_pyramid
    wf_cnd_furnis_hv_avtrs
    wf_deal1
    wf_deal2
    wf_deal3
    wf_deal4
    wf_deal5
    wf_deal6
    wf_deal7
    wf_deal8
    wf_deal9
    wf_xtra_random
    wf_trg_says_something
    wf_colorwheel
    wf_trg_at_given_time
    wf_floor_switch1
    wf_firegate
    wf_ringplate
    wf_wire1
    wf_wire2
    wf_wire3
    wf_wire4
    wf_trg_score_achieved
    wf_cnd_match_snapshot
    wf_glowball
    wf_xtra_unseen
    wf_act_move_rotate
    wf_trg_periodically
    wf_trg_enter_room
    wf_cnd_trggrer_on_frn
    wf_floor_switch2
    wf_trg_game_starts
    wf_trg_game_ends
    wf_cnd_time_less_than
    wf_act_reset_timers
    wf_act_show_message
    wf_act_teleport_to
    wf_act_give_score
    wf_glassdoor
    wf_act_match_to_sshot
    wf_pressureplate
    wf_cnd_time_more_than
    wf_arrowplate
    wf_trg_state_changed
    wf_trg_walks_on_furni
    wf_trg_walks_off_furni
    wf_act_toggle_state
    Currently Under construction so more to change says Puh.

  10. #10
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    update-
    wf_act_give_score
    WIRED Effect: Give Points
    This action gives the set amount of points to the team that triggers the effect. You can also choose how many times in a game the amount can be given.

    wf_act_match_to_sshot
    WIRED Effect: Match Furni to Position & State
    This Effect returns the selected Furni to its set conditions.

    wf_act_move_rotate
    WIRED Effect: Move And Rotate Furni
    This effect moves and rotates the selected Furni

    wf_act_reset_timers
    WIRED Effect: Timer Reset
    This Effect resets triggers that use timers.

    wf_act_show_message
    WIRED Effect: Show Message
    This effect shows a secret message only to the triggering users.

    wf_act_teleport_to
    WIRED Effect: Teleport To Furni
    This Effect teleports the triggering user to a Furni. If you select more than one Furni, the user is randomly teleported to one of them.

    wf_act_toggle_state
    WIRED Effect: Toggle Furni State
    This Effect changes the state of the chosen Furni as if the Furni has just been double clicked.

    wf_arrowplate
    Arrow Plate
    Can be used to trigger an Effect. Requires a Trigger to work.

    wf_cnd_furnis_hv_avtrs
    WIRED Condition: Furni has users
    Triggering is allowed if all the selected Furni have users on them.

    wf_cnd_match_snapshot
    WIRED Condition: Furni States And Positions Match
    Triggering is allowed if the states and positions of the selected Furni match.

    wf_cnd_time_less_than
    WIRED Condition: Less Than x Secs Elapsed Since Timer Reset
    Triggering is allowed if less than x seconds have elapsed since timer reset.

    wf_cnd_time_more_than
    WIRED Condition: More Than x Secs Elapsed Since Timer Reset
    Triggering is allowed if more than x seconds have elapsed since timer reset.

    wf_cnd_trggrer_on_frn
    WIRED Condition: Triggering User Is On Furni
    Triggering is allowed if the triggering user is on one of the selected Furni.

    wf_colortile
    Color Tile
    Can be used to trigger an Effect. Requires a Trigger to work.

    wf_colorwheel
    Color Wheel
    Can be used to trigger an Effect. Requires a Trigger to work.

    wf_deal1
    Password Door Set
    Contains all the Furni you need to make a door that will open by saying a password.

    wf_deal2
    Switch Controlled Door Set
    Contains all the Furni you need to make a door that is controlled with a switch.

    wf_deal3
    Co-Op Door Set
    Contains all the Furni you need to make a door that opens when you walk on a pressure plate, and closes when you walk off.

    wf_deal4
    Remote Controlled Door Set
    Contains all the Furni you need to make a door that is controlled with a pressure plate.

    wf_deal5
    Welcoming Message Set
    Contains all the Furni you need to set up a welcoming message that appears when someone enters your room.

    wf_deal6
    Password Teleport Set
    Contains all the Furni you need to make a password controlled teleporter.

    wf_deal7
    Directional Controller Set
    Contains all the Furni you need to make a movable Globe using directional pressure plates.

    wf_deal8
    Moving Globe Set
    Contains all the Furni you need to make a movable Globe using a directional pressure plate.

    wf_deal9
    Flashing Fires Set
    Contains all the Furni you need to make a repeating group of igniting Firegates.

    wf_firegate
    Wall Of Flame
    Acts as a fiery divider

    wf_floor_switch1
    Floor Switch 1
    Two states- Switch can be turned on/off. Requires a Trigger to work.

    wf_floor_switch2
    Floor Switch 2
    Switch has four different states. Requires a Trigger to work.

    wf_glassdoor
    Glass Door
    When Effect is triggered Glass Door goes up or down.

    wf_glowball
    Glowball
    Glowball rises and lights up.

    wf_pressureplate
    Pressure Plate
    Can be used to trigger an Effect. Requires a Trigger to work.

    wf_pyramid
    Hidden Pyramid
    Hides in the ground and periodically rises, acting as a divider

    wf_ringplate
    Ringplate
    Can be used to trigger an Effect. Requires a Trigger to work.

    wf_trg_at_given_time
    WIRED Trigger: At Set Time
    Effects are triggered at a given time after the timer is reset.

    wf_trg_enter_room
    WIRED Trigger: User Enters Room
    Effects are triggered when a user enters the room.

    wf_trg_game_ends
    WIRED Trigger: Game Ends
    Effects are triggered when a game of Battle Banzai ends in the room.

    wf_trg_game_starts
    WIRED Trigger: Game Starts
    Effects are triggered when a game of Battle Banzai starts in the room

    wf_trg_periodically
    WIRED Trigger: Repeat Effect
    Effects are triggered every x seconds.

    wf_trg_says_something
    WIRED Trigger: User Says Keyword
    Effects are triggered when a user says a certain word or phrase.

    wf_trg_score_achieved
    WIRED Trigger: Score Is Achieved
    Effects are triggered when a team has achieved x points in a game of Battle Banzai.

    wf_trg_state_changed
    WIRED Trigger: Furni State Is Changed
    Effects are triggered when the state of a Furni is changed by double clicking it.

    wf_trg_walks_off_furni
    WIRED Trigger: User Walks Off Furni
    Effects are triggered when an avatar walks off a furni.

    wf_trg_walks_off_product
    WIRED Trigger: User Walks Off Furni
    Effects are triggered when a user steps off a Furni.

    wf_trg_walks_on_furni
    WIRED Trigger: User Walks On Furni
    Effects are triggered when an avatar walks on a furni.

    wf_trg_walks_on_product
    WIRED Trigger: User Walks On Furni
    Actions are triggered when a user steps or sits on a Furni.

    wf_wire1
    Floor Wiring
    Wires that can be laid down in a room

    wf_wire2
    Wire Junction
    Wires that can be laid down in a room.

    wf_wire3
    Wire Corner
    Wires that can be laid down in a room.

    wf_wire4
    Three Way Wires
    Wires that can be laid down in a room.

    wf_xtra_random
    WIRED Add-on: Random effect
    Only one random Effect in this stack is triggered at a time.

    wf_xtra_unseen
    WIRED Add-on: Unseen effect
    Only one previously unused Effect in this stack is triggered at a time.

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