
Rep System - Keep it as it is
Rep System - Reduce users rep power (rep inflation)
Like System - Start fresh!
Like System - Convert existing +Reps into Likes (1 +Rep = 1 Like)
Get rid of both systems
Other (Post Below)
I'm not too bothered, I don't get repped very often, so I'd expect you to be passed meIt's just if we don't take action now, it won't be too long before we have rep powers in the hundreds
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whats wrong with that... i use other forums that have rep/link systems installed and rep powers are in thousands lol
As long as new members are also repped, it wouldn't matter too much - but the initial start would be a huge difference. Loyalty should be rewarded, but "shouldn't take the piss".
---------- Post added 24-10-2013 at 09:53 PM ----------
you tell me
You voted for it so I'm assuming you agree it's a flaw then? The apparently made me think you don't necessarily believe what you're saying and just stating an argument (a not very detailed one either. why is it a flaw? isn't it working exactly as it should?) but your vote would suggest otherwise hence the confusion.
Just for the sake of argument that it is a flaw and it's why a like system should be introduced, the only solution then would be to have a clean slate (especially if Kardan's idea of the like system comes into effect) otherwise it's just the same thing with a different name. Personally I like knowing why someone liked/didn't like a post so I'd prefer the rep system.
I don't think it really is a flaw though. If anything, it's a strength that there's a system in place that recognises loyalty and commitment (those with high rep power have naturally been here the longest) and while bringing it down won't change that, it just seems a bit of a kneejerk reaction to something that isn't really making that much of a difference to said system.
Just refreshed and Kardan disagrees, is there any proof of that?
It is true that reputation in competitions and events makes little difference. In fact, when general management previously tried to introduce a rep quota back when I was competitions manager, I was adamant this was the case. The introduction of a rep quota seemed to be about the quantity rather than how much said quantity was spread around. 1000 rep a month sounds like a lot (this is an example number btw, never seen any department give away this much) but if it was spread around 150 people then its suddenly not so much after all. After several months, this message eventually got through and it was disbanded.
Despite that, I did actually consider the idea of having tokens as prizes instead of rep and then adding credit prizes to the token system. It'd need to be heavily controlled otherwise it'd be very expensive but I think it'd be a better advertising tool for events. instead of 'whats rep' and then them not caring bout getting rep on a forum, it'd be 'whats tokens' and then 'tokens on hxf where you can earn enough and get creds' sounds more enticing. It just needs a strong structure to support it and get the balance right between not being too out of reach that no-one bothers but not being too low that Habbox becomes bankrupt. This is definitely something I'd still try and put in place.
Keep it as it is, there's no actual need for change and no-one advocating for a like system has actually come up with a reason why
it shows publically who liked your posts
i think lots of people agreed the best thing about rep is seeing lots of the little plus rep things you get on a post not the number on yur profile/points you get
like system would give us that+shw people who liked a post
rep system/like system should just be the same thing, it's the exact same premise anyways. if anything i would propose abolishing rep power as a form of currency and instead have the amount of rep you've received displayed... essentially a like system under the guise of 'reputation'.
The tokens/credit idea is pretty much a great idea. Rep in competitions and events is so, so pointless. Why enter a competition where you could get 25/50/100 rep, if you are picked from the 10/20/30 people that enter - when you can just make a half decent joke and get 150 rep pointsYou voted for it so I'm assuming you agree it's a flaw then? The apparently made me think you don't necessarily believe what you're saying and just stating an argument (a not very detailed one either. why is it a flaw? isn't it working exactly as it should?) but your vote would suggest otherwise hence the confusion.
Just for the sake of argument that it is a flaw and it's why a like system should be introduced, the only solution then would be to have a clean slate (especially if Kardan's idea of the like system comes into effect) otherwise it's just the same thing with a different name. Personally I like knowing why someone liked/didn't like a post so I'd prefer the rep system.
I don't think it really is a flaw though. If anything, it's a strength that there's a system in place that recognises loyalty and commitment (those with high rep power have naturally been here the longest) and while bringing it down won't change that, it just seems a bit of a kneejerk reaction to something that isn't really making that much of a difference to said system.
Just refreshed and Kardan disagrees, is there any proof of that?
It is true that reputation in competitions and events makes little difference. In fact, when general management previously tried to introduce a rep quota back when I was competitions manager, I was adamant this was the case. The introduction of a rep quota seemed to be about the quantity rather than how much said quantity was spread around. 1000 rep a month sounds like a lot (this is an example number btw, never seen any department give away this much) but if it was spread around 150 people then its suddenly not so much after all. After several months, this message eventually got through and it was disbanded.
Despite that, I did actually consider the idea of having tokens as prizes instead of rep and then adding credit prizes to the token system. It'd need to be heavily controlled otherwise it'd be very expensive but I think it'd be a better advertising tool for events. instead of 'whats rep' and then them not caring bout getting rep on a forum, it'd be 'whats tokens' and then 'tokens on hxf where you can earn enough and get creds' sounds more enticing. It just needs a strong structure to support it and get the balance right between not being too out of reach that no-one bothers but not being too low that Habbox becomes bankrupt. This is definitely something I'd still try and put in place.
The only reason to reduce rep power is to keep the system somewhat manageable. Right now it looks like FJ is doubly as awesome as everyone single else, and whilst he probably is, soon he'll be madly high
All that needs adjusting is the 'Every 400 rep points = 1 rep power' changing to 800-1000 or something.
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