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  1. #71
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    Wispur

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    Quote Originally Posted by Inseriousity. View Post
    No they didn't care about them because there was no incentive to care (oh and the idiotic decision to make them all retroactive). Changing the name 'awards' system to 'achievements' wouldn't automatically make them care about the awards in there, despite that they are also automated.
    No one will be interested unless we offer habbo credits. At the end of the day, we would gain NOTHING from the achievements system and we would only end up losing credits.

    To be honest I don't think anyone really cares except you. It's getting a bit boring now.
    Former General Manager
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    I've left, but I still visit sometimes!

  2. #72
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    Yes, Habbo credits, good idea. You would gain new members having a clear signpost about what Habbox has to offer as well as something to pitch and advertise to them to get them to sign up in the first place with rewards that means they'll stick around, you would give older members a challenge with rewards that means they'll stick at it, you would gain community cohesion if tasks involved groupwork and discussion, you would gain more exposure to those less-travelled places like the habbox wiki or articles.

    I apologise if I'm boring you.

  3. #73
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    Quote Originally Posted by Inseriousity. View Post
    Yes, Habbo credits, good idea. You would gain new members having a clear signpost about what Habbox has to offer as well as something to pitch and advertise to them to get them to sign up in the first place with rewards that means they'll stick around, you would give older members a challenge with rewards that means they'll stick at it, you would gain community cohesion if tasks involved groupwork and discussion, you would gain more exposure to those less-travelled places like the habbox wiki or articles.

    I apologise if I'm boring you.
    I agree with this even if it's only a very short amount of coins per achievement, it would certainly bring in new members.
    The day I get to 200 in Ping Pong II is the day my life is complete.

  4. #74
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    poor @Drew; making all new achievement icons very shortly ago and now you're removing it!
    The day I get to 200 in Ping Pong II is the day my life is complete.

  5. #75
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    Quote Originally Posted by Lewis View Post
    poor @Drew; making all new achievement icons very shortly ago and now you're removing it!
    They will be used in the awards system.
    Former General Manager
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  6. #76
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    Not that I want to get involved in this. But why wasnt matthew utilised? Being the features manager I bet he could have made a good go of it.

    It's such a shame though, if it had turned out better, how it was originally intended, it woud have made us so different from other fansites.

    And we're lacking a lot compared to other sites right now (but i wont go into that).

    Thanks for trying though Chris, I don't think it was done right, and I don't see the problem in extra admin work (I do think management could complete extra stuff with the necessarily back up of forum management and the features management), but yeh, thanks.

  7. #77
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    Zitrone

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    it would be cool if we could display 1 or 2 of our fav award/badge things in our postbit or w/e its called!

  8. #78
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    no it wouldn't, would make it hideous

  9. #79
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    It seems like the original idea which hews much more closely to Habbo's achievement system could have been better, but I'm curious to know what kind of teamwork tasks and graduated difficulty tasks could have been introduced that could have been easily tracked vs. Habbo's auto-tracking? Also what would make a system that rewarded in credits sustainable (and prevent against abuse from multiple accounts?) Seems like the idea was good but because it would be so difficult to implement the devil was in the details
    It costs nothing to be a good friend.

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    I also use the account nvrspk on other computers.


  10. #80
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    'Singalong in the spam forum' (post a thread link), 'do a conga line with 5 people' (post a screenie). things like that for the teamwork/community tasks. I'll keep working on it cos 'the devil is in the detail' is true, it all depends on what the tasks are and building a system around them rather than building a system and forcing tasks into it. I think keeping it sustainable is by inserting tasks that means completing the sets are a work in progress and its not something you can do in 5 minutes. That'd involve not making it retroactive (excluding those tasks where it's unavoidable: the post count one for instance) and including tasks that are perhaps not a daily occurance (win SNQ, for instance. that's a weekly event).

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