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  1. #1
    Join Date
    Jul 2015
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    Default Wired - Sending users back to waiting area

    Hi,

    Now I'm not usually this thick, but for some reason I really cant get my head around the wired furni!
    I'm making a game room, and loads that I have been in use this wired stuff and when someone is out they are transported out of the game arena and back into the waiting area.
    I've looked through the Wired furni, but can't seem to make it work!!

    Can anyone tell me what I need to get and what I need to do to be able to send people back to the waiting area when they are out rather than kicking please?

    Thanks!! (H)(H)

  2. #2
    Join Date
    Jul 2012
    Location
    UK
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    Habbo
    Zitrone

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    Sofa = waiting area

    first stack is match furni to pos state (set this to any 1 tile item (in image holo boy) and tick all the boxes) over repeat effect trigger (set to 1 second)

    second stack is teleport to furni (set to furni in waiting area) over user stuff collision trigger (this will make people teleport out)

    third stack is move furni towards nearest user (the holo boy) over repeat effect trigger (set to 0.5 seconds)

    put the item you use to teleport people out somewhere so it's trapped (can't escape ducks in image)

    when you wan't someone to tele out you put the item next to them but be careful if they move it might tele someone else out!!

    there is probably an easier way but it works for me!

    my username is zitrone if u wanna see the room i did it in
    @Hann;

  3. #3
    Join Date
    Jun 2015
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    England
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    Habbo
    Jetcutie

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    Quote Originally Posted by lemons View Post


    Sofa = waiting area

    first stack is match furni to pos state (set this to any 1 tile item (in image holo boy) and tick all the boxes) over repeat effect trigger (set to 1 second)

    second stack is teleport to furni (set to furni in waiting area) over user stuff collision trigger (this will make people teleport out)

    third stack is move furni towards nearest user (the holo boy) over repeat effect trigger (set to 0.5 seconds)

    put the item you use to teleport people out somewhere so it's trapped (can't escape ducks in image)

    when you wan't someone to tele out you put the item next to them but be careful if they move it might tele someone else out!!

    there is probably an easier way but it works for me!

    my username is zitrone if u wanna see the room i did it in
    @Hann;
    Perfect explanation lemons c:

  4. #4
    Join Date
    Jul 2015
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    Default

    haha! you made it sound so simple, maybe I was being a bit thick - Thankyou very much

  5. #5
    Join Date
    Jan 2012
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    United Kingdom
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    Habbo
    James

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    Quote Originally Posted by Hann View Post
    haha! you made it sound so simple, maybe I was being a bit thick - Thankyou very much
    Alternatively, instead of having the match furni state & position on a repeat effect, if you put it on the same stack as User collision and Teleport to furni, then that will reset after teleporting someone. Just saves you one wired box.
    @lemons; Just in case you wish to try this method too
    this is the way I mostly use.

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