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View Poll Results: Should a Rare Values revamp go ahead?

Voters
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  • Yes - Proposal 1

    11 84.62%
  • Yes - Proposal 2

    6 46.15%
  • Yes - Proposal 3

    4 30.77%
  • No - It's fine as it is / Wait for v7

    2 15.38%
Multiple Choice Poll.
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Results 21 to 30 of 48
  1. #21
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    Quote Originally Posted by jorsian View Post
    I would go with proposal 2.

    Rather than reorganizing or limiting the types of rares that are updated, I think it would be smarter to hire more people or grant more power to the existing people in the department. After all, if you can't trust the people you hire why did you hire them in the first place?

    You could always do a combination of both proposals, but I still think either way there is going to be a ton of values that need updating. To exclude certain rares doesn't make sense since the whole point of a rare values section is to value all the rares in existence.

    Certainly I would get rid of all the norm categories as I believe it's easy enough to search their value through the marketplace. I doubt many people even bother going to a Rare Value site in order to look up norm values, unless of course they are rare-ish norms like the Tall Tree or Flamingo.
    As I mentioned in a previous post, the majority of values are approved and still on average items are updated only every 4-6 months. I don't think Proposal 2 would solve the problem, but that's just my opinion . Going with proposal 1 and getting rid of the majority of Bronze Star items could increase that average to an item being updated every 0.5-2.5 months and then even further when people realise it's easier to see which values haven't been updated for a while rather than just neglecting them because they're so hard to find.

    Quote Originally Posted by -:Undertaker:- View Post
    My only problem with the first proposal is this: what would be the point in continuing to value items such as the Russian Samovar and Petal Patch other than for nostalgic reasons? Nobody requires Habbox to tell them the value of a Petal Patch, a Holopod, a Samovar or an Aloe Vera - the Marketplace does that nowadays. The reason why I came up with the 100c (or 50c) limit in my proposal 3 is because items which are over the 100c mark tend to move about more and are rarer, meaning it can be harder for traders to gauge an average value.

    Does Habbox need to value items that are very common and low priced? No.
    Does Habbox need to value items such as Limited Edition which are not in the catalogue? Yes.
    Does Habbox have a role to play in finding the average of expensive (super) rare items that flucuate in price a lot? Yes.

    I personally think we should be valuing only Limited Edition items and items which are over the 75c or 100c mark. All the items under 100c are very common and you can easily find the value for them on the marketplace. Either way, anything is better than the mess we have at the moment.
    The Aloe Vera actually fluctuates a fair bit, and sometimes is seen in very low quantity on the marketplace so I personally would say that valuing it is essential. And also, the four examples you gave are Classic Rares which are one of the main categories of focus on Habbox which I tried to update at least once a week. But more importantly, I think that by scrapping all items below 100c you're forgetting the fundamental reason for the existence of Rare Values; values change. What would you have done when the Idea Agency Sofa fell from ~120c to 85c due to unstability? Or when the Frost Dragon went from 100c to 91c to 102c, would you have removed it before then adding it back again? That's one of the problems with your idea in my opinion.

    Another thing you're forgetting is that many rarer items below the 100c mark do exist . Here's just a few from the top of my head:

    • Bronze Trophy
    • Green Oriental Screen
    • Idea Agency Super Cake
    • Silver Trophy
    • Talk To FRANK Brain Lamp
    • Turquoise Powered Fan

    Surely they deserved to be valued, yet they're below 100c so would you be getting rid of them all? The Talk To FRANK Brain Lamp in particular is very rarely seen on the Marketplace and when it does that doesn't mean it'll have an average value?
    Then items that can't go on the marketplace which are below 100c:

    • ads_1800teles
    • Architeuthis


    And then there's popular items which investors may want to use Habbox to see the value history for in order to make informed decision, and the Marketplace only shows the last 30 days where sometimes I've even found that Habbox's 10 months(?) isn't even enough!

    Basically; very common =/= low priced.

    Quote Originally Posted by jorsian View Post
    While it is true that the value of certain rares is easily attainable through a quick search of the marketplace, it's often helpful to know the history of a rare's value. Currently, the marketplace only archives sales within a period of 30 days. The Habbox values are more helpful because they show the value of a rare over a much greater period of time, so the trends are easier to spot.

    I guess it's a matter of weighing the amount of work it takes to update the values next to how much demand there is for such information.
    Yes that's my point exactly, Habbox's graphs of value history make it so much easier to decide which items to invest in !
    Last edited by Mr-Trainor; 06-04-2014 at 06:41 PM. Reason: sp

    Not online very often

  2. #22
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    Quote Originally Posted by Kardan View Post
    So what do you want rare values to do if they don't manually put in values?
    Focus on manually putting in a much smaller range of values aka ltds and super rares

    - - - Updated - - -

    I've got a few more ideas as well which I've been discussing with the agms





  3. #23
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    Quote Originally Posted by lawrawrrr View Post
    Focus on manually putting in a much smaller range of values aka ltds and super rares

    - - - Updated - - -

    I've got a few more ideas as well which I've been discussing with the agms
    So you do want them to manually input values? I don't think I understood what you were trying to say earlier then

  4. #24
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    Quote Originally Posted by Kardan View Post
    So you do want them to manually input values? I don't think I understood what you were trying to say earlier then
    OH MY GOOD LORD WHAT IS SO HARD TO UNDERSTAND

    if they manually input all values into habboxwiki OR the system that is on v6/similar on v7 it is VERY time consuming, time that could be spent working on projects which could expand the RV department greatly.

    if they manually input values for ONLY rare items that means that not only do we have more up to date values, as there's no longer thousands of furni, just a few hundred (even that?) left: much smaller ratio from furni to staff.





  5. #25
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    Quote Originally Posted by lawrawrrr View Post
    OH MY GOOD LORD WHAT IS SO HARD TO UNDERSTAND

    if they manually input all values into habboxwiki OR the system that is on v6/similar on v7 it is VERY time consuming, time that could be spent working on projects which could expand the RV department greatly.

    if they manually input values for ONLY rare items that means that not only do we have more up to date values, as there's no longer thousands of furni, just a few hundred (even that?) left: much smaller ratio from furni to staff.
    None of these proposals will make anything less time consuming for any member of the department though, the point is that people are exceeding their minimums.



    Even in the strongest months where updated values can go from 1200-1700 (and that has only happened three times), that means an item being updated on average every 3 months. If Bronze Star items were no longer updated (is there anyway we can get actual numbers of how many items with each tag and also how many items in total (the latter should be around 4500 I think)) then that could potentially become every 0.5-1 month for an item to be updated, but again that's just a guess and would depend how many items actually have a bronze star .

    Not online very often

  6. #26
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    tbh i voted them all
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  7. #27
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    Quote Originally Posted by lawrawrrr View Post
    OH MY GOOD LORD WHAT IS SO HARD TO UNDERSTAND

    if they manually input all values into habboxwiki OR the system that is on v6/similar on v7 it is VERY time consuming, time that could be spent working on projects which could expand the RV department greatly.

    if they manually input values for ONLY rare items that means that not only do we have more up to date values, as there's no longer thousands of furni, just a few hundred (even that?) left: much smaller ratio from furni to staff.
    Why are you shouting? And when did I ever say anything about inputting all furniture values?

  8. #28
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    Quote Originally Posted by Kardan View Post
    Why are you shouting? And when did I ever say anything about inputting all furniture values?
    Frustration :p

    And that's what they do now, if we were to carry on the current system, transferring it to wiki or anything, they'd still be manually doing all furni updates


    on phone xx





  9. #29
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    Quote Originally Posted by Kardan View Post
    Why are you shouting? And when did I ever say anything about inputting all furniture values?
    Probably means the need to manually add every value to begin using the Wiki as opposed to Habbox v6 if they can't be migrated over?

    Not online very often

  10. #30
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    Quote Originally Posted by Mr-Trainor View Post
    Probably means the need to manually add every value to begin using the Wiki as opposed to Habbox v6 if they can't be migrated over?
    I suppose that is a problem if you had to update it all at once, yeah. I suppose it depends on how many items you would keep valuing to see how big of a task it would be.

    Anyway, the Wiki thing is only an idea. It seems a lot simpler from my point of view. Means there would be no coding in V7 except a 'Pull this value' thing from HxW, and you already have the Wiki infrastructure so people can edit values and what not. And of course, depends if it's technologically possible.

    Ah well, just trying to give HxW a purpose

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