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  1. #31
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    Nobody got PM'ed with the number of the unpoisoned chalice.

  2. #32
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    i think i get it so there are 18 chalices but only 17 players. everyone has a numbered chalice from 1-18 which is poisoned so there's a missing number. that makes much more sense now my bad

  3. #33
    Join Date
    Mar 2009
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    Circadia

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    Okay nvm

    'On top of the world, on top of it all,
    trying to feel invincible.'


  4. #34
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    Oct 2009
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    can someone list who has posted so far with their pm

  5. #35
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    May 2011
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    Habbo
    CrazyLemurs

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    17 PMs go out with 17 poisoned chalices
    1 chalice is not poisoned and a PM is not sent for it. We have to deduce which are left.

    - - - Updated - - -

    reiterating for noobs

    Task 6A
    You got a PM saying "chalice x is definitely poisoned". These are all telling the truth, and there is one chalice which isn't poisoned. The number of this chalice hasn't been PMed to anyone. If you definitely want to find out the safe chalice, get everyone to tell you their number. If you want to be mysterious and try your luck, don't bother researching things.

    If you don't die to poison, you earn points depending on how many died before you and everyone else earns points accordingly. If you die to poison, you earn points depending on how many died before you.

    Task 6B
    Submit any real four-letter word to Kardan. If you share letters in your word with anyone else, you earn points. Pair up with somebody's word (as scott helpfully pointed out we can copy) to assure yourself 4 points. Go for a guess with a typical word to try and earn points, but nothing is definite. Pick a really obscure word to avoid anybody earning points from your word.

    Each letter you share with another player earns both of you 1 point. Nobody can logically score any more than 50% of the points available in this task, which is a plus, right?

    Task 6C
    Send Kardan a PM every round with a name to toggle. Everybody starts with an ON lamp. You can choose to switch anybody's lamp. This will change its state. If you're left at the end of any 4 hour stretch (except from 8pm to 9pm, which is 1 hour) with an OFF lamp, you lose task 6C. Survive as long as you can.

    You earn points proportional to the number of players who have lost before you (as far as I believe, specifically NOT at the same time as you) plus exactly one. Losing in the first round is worth 1 point; losing in the second round with 5 losing in the first is worth 6 points.

    Task 6D
    Send Kardan a PM every round with a number. The highest number/s each round are eliminated. When we reach round 7 or 4 remaining players, all the numbers you submitted are summed up; the highest total wins.

    See Task 6C for your scoring.

    Task 6E
    Send Kardan a PM every round with a direction to shoot in. You can shoot at any player (including yourself) or the air. If you shoot the air, your fate is left in the hands of the other players. If you shoot at yourself, you kill yourself, or deflect any incoming bullets. If you shoot at somebody else, you kill them, or your bullets are deflected back at you by their own bullet.

    See Task 6C for your scoring.

    people know me because of that shower thing one time and I do not regret anything

    upon further review I feel a rather mild regret is warranted

  6. #36
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    Apr 2006
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    Chalice number 6 is definitely poisoned.

  7. #37
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    Tiebreak procedure in case we have a tie at the end of the whole of the task:

    Whoever scored more points in Task 6b will be ranked higher.

    If there's still a tie, a random number generator will decide the tie.

  8. #38
    Join Date
    Jul 2004
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    Scotland
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    Habbo
    Habbic

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    3,6,11,12,13,14,16 are poisoned

    13 confirmed as Intersocial drank it.

  9. #39
    Join Date
    Apr 2006
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    and 18 (abi's)

  10. #40
    Join Date
    Jan 2014
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    Ontario, Canada
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    Bikini

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    I'm going to yolo like hayden,

    I'm going to drink out of chalice #7

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