with the recent overnight popup of this rare grabber game, id like to point out a tiny flaw in the way it's designed. Obviously you have your X and Y points which make up the coords designed by the dice, however, because there's no 'zero' variable, there's a blank space on the grid which then leads off onto 123456 and 123456 on either side forming X&Y. Now I saw a possibility for a scam here, and I dont think anyone else has actually done it so Im probably just going to inform people how to do this but thats not my intention, im trying to inform people just incase someone else catches on the same way I did.
Basically, using basic illusions, I easily managed to set up this small faux rare grabber layout in my room;
even though, because of how I set it up, all the furni have shadows as they would normally, only one piece of visable furni, is winnable, with all the others being completely impossible to win, without a ZERO square. This room took me around 5 minutes to come up with yet to the naked eye nothing is wrong with it. If someone comes along smart enough to understand how furni overlaps and which furni takes priority then it would be easy to come up with a game that has plenty of rares, thrones w/e to grab you in, then you find out that they are totally out of your grasp.
I'm well aware of the flaws with this system but it was just to highlight how easy it is to make a scam game with this 'rare grabber' thing. To see the room just search ISZ on UK, and it's the bottom room, 'Test'.







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