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  1. #1
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    Default Assorted Skin Bugs

    I'll go through these from top to bottom, some apply to just SS2010:


    1) The top box is overflowing from it's container, you can fix this by removing "width:100%" from ".wgo_block h2" (I believe this is only used on SS2010)

    2) The collapse button is misaligned on all the skins (I only checked two) in this specific place, due to the offset used for the collapse button on forum listings.

    3) This applies to all skin, but most visible on SS2010, just needs "padding-right:20px;" in ".wgo_block .section div, .wgo_block .section ol"

    4) ".blocksubhead" needs "margin-bottom:5px;" applies to all skins I think, and to all the blocksubheads, it's most visible here however.

    5) Massive amount of deadspace on SS2010 setting ".wgo_block" to "margin-bottom:-15px;" looked closer to similar areas of spacing on the skin.

    moderator alert Done by Intricat.
    Last edited by Recursion; 30-06-2012 at 10:04 PM.
    Chippiewill.


  2. #2
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    Default

    Noted.
    Quote Originally Posted by Chippiewill View Post
    e-rebel forum moderator
    :8

  3. #3
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    Default

    Before:


    After:


    SS2010
    For ".below_threadlist .threadpagenav":
    "margin-top: -2em;"
    Remove "width:100%
    margin-bottom: 14px;"

    For ".below_threadlist .threadpagenav .pagination"
    Remove "margin-top:14px;"

    Fixes stupid spacing bug for the pagination on the "forumdisplay.php" mode. On the show thread mode
    For ".below_postlist .pagination_bottom .pagination"
    Remove "margin-bottom:1em;"

    For ".below_postlist"
    Remove "margin-top:45px;"
    Remove "margin-bottom:1em;"

    For ".below_postlist .pagination_bottom .pagination"
    Remove "margin-bottom:1em;"

    For ".below_postlist .pagination_bottom"
    Add: "margin-top:-2.5em;"

    Quote Originally Posted by Recursion View Post
    Noted.
    I want another site coder to note it, when you note things - nothing happens.

    Edit: Remove the 20px margin from the bbcode container, it creates a massive amount of space underneath quotes.

    moderator alert Done by Intricat.
    Last edited by Recursion; 30-06-2012 at 10:04 PM.
    Chippiewill.


  4. #4
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    Tom's recognition is as good as anyone elses.

    In reality, we won't fix these for a while as there's other projects we're working on.
    VR|46

  5. #5
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    Default

    At the bottom of the view forum page:

    Before:

    After:


    SS2010 Again:
    To prevent the header overflowing:
    ".forum_info h4.forumoptiontitle" and ".forum_info .options_block_container h4"
    Remove: "width:100%"

    To remove a misalignment bug between the header and the content portion of the boxes (Couldn't figure a fix for Forum Options and Information):
    ".forum_info_block, .forum_info_form"
    Remove: "width:100%"

    To create some sensible spacing:
    ".forum_info .options_block_container, .thread_info .options_block_container"
    Add: "margin-top:1em;"
    ".forum_info h4.forumoptiontitle"
    Add: "margin-top:1.5em;"

    To make the optionboxes take up the full width:
    ".forum_info .options_block, .thread_info .options_block, .forum_info .options_block2, .thread_info .options_block2"
    Remove: "padding-right: 0.5%;"
    ".forum_info .options_block2"
    Add: "float:right;"

    To solve the "posting permissions" cluster****:
    "#forumrules ul.youcandoblock"
    Remove: "width:55%"
    "#forumrules .rules_link" and ".rules_link"
    Remove: "width:<value>;"

    ---------- Post added 08-06-2012 at 12:36 AM ----------

    Quote Originally Posted by iAdam View Post
    Tom's recognition is as good as anyone elses.

    In reality, we won't fix these for a while as there's other projects we're working on.
    In reality it's a ten second job that makes the forum look prettier and makes everything more readable yet you guys think that your not so secret project getting launched those few minutes earlier is that important?

    moderator alert Done by Recursion.
    Last edited by Recursion; 30-06-2012 at 10:04 PM.
    Chippiewill.


  6. #6
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    Quote Originally Posted by Chippiewill View Post

    In reality it's a ten second job that makes the forum look prettier and makes everything more readable yet you guys think that your not so secret project getting launched those few minutes earlier is that important?
    I don't do any of the graphics fixes, but yeah. It's more important that we work on something major than on a silly spacing error etc.
    VR|46

  7. #7
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    Kasabian

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    Quote Originally Posted by Chippiewill View Post
    yet you guys think that your not so secret project getting launched those few minutes earlier is that important?
    yes.

    :¬:

  8. #8
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    Quote Originally Posted by iAdam View Post
    I don't do any of the graphics fixes, but yeah. It's more important that we work on something major than on a silly spacing error etc.
    I could understand that if the length of time it would take to achieve either task were comparable, but this is a really short job that I have given LINE FOR LINE instructions practically on how to fix so it'd be quick to do.
    Chippiewill.


  9. #9
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    xxMATTGxx

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    Default

    You need to do something better in your life than reporting minor bugs that no one else would actually notice. I would also rather have my staff working on more important tasks than these fantastic minor bugs you are reporting.


    Previous Habbox Roles
    Co-Owner of Habbox | General Manager | Assistant General Manager (Staff) | Forum Manager | Super Moderator | Forum Moderator

  10. #10
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    Quote Originally Posted by Chippiewill View Post
    I could understand that if the length of time it would take to achieve either task were comparable, but this is a really short job that I have given LINE FOR LINE instructions practically on how to fix so it'd be quick to do.
    You're thinking in terms of time not people. While it might not take long, that's still another person out of the other project and bearing in mind it's currently in the graphics phase, reducing the team from 2 to 1 for any length of time isn't good. Plus, matt just explained.
    VR|46

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