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Thread: Wired

  1. #1
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    Okay, I own a Saw and I decided to make the first room run by itself, so it would be easier on hosts and waiting time. I have all the furni I need, but there is one problem. I can't see to make it work. I have that when users are standing on the correct furni, the gates close, but the gate doesn't open when the timer hits 0 and also the timer does not reset. If anyone knows how to fix it, could you possibly help me out? I'll rep you or something

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    What wired do you currently have in which stacks? It might just be something simple like missing or not set right, I don't mean to be patronising though!!







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    Quote Originally Posted by doughnutty View Post
    What wired do you currently have in which stacks? It might just be something simple like missing or not set right, I don't mean to be patronising though!!
    I think I have it all in the right stacks, just something probably has been clicked wrong or not linked up. I have three different stacks, one contains

    Stack 1:
    Toggle furni state (this is linked to the timer)
    Match furni to position and state (I have clicked current furni state - which I don't think is correct and I have the two gates clicked)
    Trigger: At Set Time (set to 60 secs)

    Stack 2:
    Repeat effect (0.5 seconds)
    Furni has users (random rollers click e.g. top and bottom and some in middle)
    Match furni to state and position (two gates clicked again and current furni state)
    Timer resets (set to 0 seconds)
    Furni states and positions (I have a tree clicked in it's current furni state)

    Stack 3:
    Move and rotate furni (tree clicked to rotate)
    Game ends

    it's all so complicated x_x

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    Quote Originally Posted by marvin View Post
    I think I have it all in the right stacks, just something probably has been clicked wrong or not linked up. I have three different stacks, one contains

    Stack 1:
    Toggle furni state (this is linked to the timer)
    Match furni to position and state (I have clicked current furni state - which I don't think is correct and I have the two gates clicked)
    Trigger: At Set Time (set to 60 secs)

    Stack 2:
    Repeat effect (0.5 seconds)
    Furni has users (random rollers click e.g. top and bottom and some in middle)
    Match furni to state and position (two gates clicked again and current furni state)
    Timer resets (set to 0 seconds)
    Furni states and positions (I have a tree clicked in it's current furni state)

    Stack 3:
    Move and rotate furni (tree clicked to rotate)
    Game ends

    it's all so complicated x_x
    Repeat effect: Toggle Furni state - select timer and make sure its on how many minutes you would like it to restart to.
    The day I get to 200 in Ping Pong II is the day my life is complete.

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    Quote Originally Posted by Mk, View Post
    Repeat effect: Toggle Furni state - select timer and make sure its on how many minutes you would like it to restart to.
    you can only do seconds

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    Quote Originally Posted by marvin View Post
    you can only do seconds
    what? wait, if you want it to reset the timer as a user enters a room I recommend doing:

    User steps on furni (teleport) toggle furni state.

    If you want it to the reset the timer automatic as it ends, use what I said above.
    The day I get to 200 in Ping Pong II is the day my life is complete.

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    Quote Originally Posted by Mk, View Post
    what? wait, if you want it to reset the timer as a user enters a room I recommend doing:

    User steps on furni (teleport) toggle furni state.

    If you want it to the reset the timer automatic as it ends, use what I said above.
    i dont want it to reset when a user enters the room? i just want it to be automatic and i'm pretty sure i have all the right wired, there's just something messed up and i've already spent a lot on wired.

    If someone wants to try and fix it, feel free to search my name, pass is dog

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    Quote Originally Posted by marvin View Post
    i dont want it to reset when a user enters the room? i just want it to be automatic and i'm pretty sure i have all the right wired, there's just something messed up and i've already spent a lot on wired.

    If someone wants to try and fix it, feel free to search my name, pass is dog

    Mate, then do what I said....


    If you want it to be automatic, use repeat effect: toggle furni state timer.


    That will make it so whenever the timer ends, it restarts counting down again...........
    The day I get to 200 in Ping Pong II is the day my life is complete.

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    Quote Originally Posted by Mk, View Post
    Mate, then do what I said....


    If you want it to be automatic, use repeat effect: toggle furni state timer.


    That will make it so whenever the timer ends, it restarts counting down again...........
    i forgot to mention, i sorted that ages ago, don't need to be so rude

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    Quote Originally Posted by marvin View Post
    i forgot to mention, i sorted that ages ago, don't need to be so rude

    I wasnt being rude, you were just totally confusing me and it annoyed me lol. soz
    The day I get to 200 in Ping Pong II is the day my life is complete.

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