Discover Habbo's history
Treat yourself with a Secret Santa gift.... of a random Wiki page for you to start exploring Habbo's history!
Happy holidays!
Celebrate with us at Habbox on the hotel, on our Forum and right here!
Join Habbox!
One of us! One of us! Click here to see the roles you could take as part of the Habbox community!


Results 1 to 6 of 6
  1. #1
    Join Date
    Feb 2008
    Location
    United Kingdom
    Posts
    504
    Tokens
    2,064
    Habbo
    ShortyCM

    Latest Awards:

    Default A Day in the Life of a Habbo Developer

    Since the first post on this blog we’ve had lots of requests for there to be some kind of ‘A day in the life of’ blog, discussing some of the steps and stages of development here at Habbo. So today I will be walking you through my average day! We’ll be looking at a small – but mighty – feature that went live last week; When a user reports another Habbo, the reported Habbo will be automatically muted.


    So what’s first?
    After walking into the office, helping ourselves to a cup of java goodness, and pondering about the exciting things ahead, we sit down and check our emails! Basic, but important. We need to know what’s been happening in all the different Sulake departments before we have a daily dev (development shortname) meeting. At this meeting we discuss any new problems or issues that might be occurring, as well as keep each other updated on our other projects progress.

    Once the meeting is over, we can move on to the more interesting stuff! We log into some of back systems, check on how the hotels are doing. We typically tend to check on what’s been deployed recently, what’s still being worked on, and if they’re any new bugs that have been reported.

    Below is a little graph showing the number of issues reported in 30 days vs the number of issues fixed in 30 days. Those with a eagle eye will notice there are more resolved than created, this is because we also fixed issues reported more than 30 days ago within these 30 days!


    Great.. but I haven’t seen any coding
    Before we can start coding we actually need to put in a lot of preparation into a plan for the feature. Even something as seemingly small as automatically muting a user after you report them takes a large amount of pre-planning.

    For instance, for this particular feature we first had the user care team contact us and say “Hey guys, we’ve got this idea for an amazing new feature.” Once we have that initial concept, we have a lot more questions to answer before we can proceed; How long will it take? Is it actually possible? Does the feature exist already? Is there a better alternative? Who is going to work on it? …and much much more!

    Once we answer all of those, then someone on the Development team starts working on it. S/he develops it locally on their machine – this is where coding gets involved! Then once they are happy with the feature, they test it and then publish the feature on one of our testing hotels. Only Sulake staff have access to these not-so-top-secret testing hotels. Once the feature is live on the test hotels, a number of different staff from different departments will test the feature. We wouldn’t want to publish something that wasn’t the best it could be!

    So when does it get onto Habbo?
    Well that’s a good question. After a large amount of testing has been done, and any required localizations have been completed, we start preparing the live hotels for the new feature. Typically, this is when a number of different fansites start to pick-up on the new features and will comment and report on them.

    Is that it?
    Well, not exactly…. There are many smaller stages involved, such as code reviews and documentation, but for the most part this is it! We hope this brief overview will give you a good idea of how feature development work happens in Habbo!
    Source: http://blog.habbo.com/2014/02/12/a-d...bbo-developer/

  2. #2
    Join Date
    Feb 2013
    Location
    Sydney
    Posts
    4,746
    Tokens
    26,295
    Habbo
    Daltron

    Latest Awards:

    Default

    Interesting read

  3. #3
    Join Date
    Jul 2006
    Location
    Leeds
    Posts
    17,006
    Tokens
    26,134
    Habbo
    e5

    Latest Awards:

    Default

    When a user reports another Habbo, the reported Habbo will be automatically muted.
    Erm when did this go life? That's ridiculous

  4. #4
    Join Date
    Dec 2007
    Posts
    598
    Tokens
    756

    Default

    The player will not be muted, u just ignore them when reported.

  5. #5
    Join Date
    Nov 2008
    Location
    UK
    Posts
    4,582
    Tokens
    2,528

    Latest Awards:

    Default

    Quote Originally Posted by e5 View Post
    Erm when did this go life? That's ridiculous
    They mean automatically set to ignore on the player

  6. #6
    Join Date
    Jul 2006
    Location
    Leeds
    Posts
    17,006
    Tokens
    26,134
    Habbo
    e5

    Latest Awards:

    Default

    Quote Originally Posted by Michael View Post
    They mean automatically set to ignore on the player
    Ohhhh I see! Didn't know this :p

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •